X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=tests%2Fglsl%2Fexpression_inline_precedence.glsl;h=c78958f7eaae5d279c3ff51e99cf7dab1f330d6a;hp=9f37c83b2bd7b490ae21e01d086d493b3c0a00e3;hb=2ea7ee3257a76aa4279fd82ff71c5abd6867f47a;hpb=f526938b407e061c7424adedc34af4d1ff687f90 diff --git a/tests/glsl/expression_inline_precedence.glsl b/tests/glsl/expression_inline_precedence.glsl index 9f37c83b..c78958f7 100644 --- a/tests/glsl/expression_inline_precedence.glsl +++ b/tests/glsl/expression_inline_precedence.glsl @@ -1,6 +1,6 @@ #pragma MSP stage(vertex) layout(location=0) in vec4 position; -layout(location=1) in float v; +layout(location=1) in vec4 v; void main() { float a = v.x-v.y; @@ -14,7 +14,7 @@ void main() /* Expected output: vertex layout(location=0) in vec4 position; -layout(location=1) in float v; +layout(location=1) in vec4 v; void main() { gl_Position = position*((v.x-v.y-(v.z-v.w))+(v.x-v.y)*(v.z-v.w));