X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=tests%2Fglsl%2Fconstructors.glsl;h=9b878e49727c3dbf9ccc7e3d65668292ec35adfc;hp=ddb1dceae6f1c811bf8fde17cf3a0a9e1db8f314;hb=4737d137d0a1c7fed868c4adc7a3d7e00ba7681c;hpb=3c2397dbb6e45fe72214f71048c4edfe4f11ac73 diff --git a/tests/glsl/constructors.glsl b/tests/glsl/constructors.glsl index ddb1dcea..9b878e49 100644 --- a/tests/glsl/constructors.glsl +++ b/tests/glsl/constructors.glsl @@ -41,7 +41,7 @@ void main() { mat3 normal_matrix = mat3(model[0].xyz, model[1].xyz, model[2].xyz); tbn_light_dir = mat3(normal_matrix*tangent, normal_matrix*binormal, normal_matrix*normal)*light_dir; - gl_Position = view_projection*model*vec4(position, float(1)); + gl_Position = view_projection*model*vec4(position, 1.0); _vs_out_texcoord = texcoord; } */ @@ -53,6 +53,6 @@ layout(location=1) in vec2 _vs_out_texcoord; layout(location=0) in vec3 tbn_light_dir; void main() { - frag_color = vec4(vec3(dot(vec3(texture(normalmap, _vs_out_texcoord).xyz)*2.0-1.0, normalize(tbn_light_dir))), float(1)); + frag_color = vec4(vec3(dot(vec3(texture(normalmap, _vs_out_texcoord).xyz)*2.0-1.0, normalize(tbn_light_dir))), 1.0); } */