X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=tests%2Fglsl%2Fconstant_last_argument.glsl;h=4285b5f06889c11723cfdf48593841d3e539e4c5;hp=b73f18260c6bce2b08eb77e99470d0391e8889f5;hb=7b03ca83ca6c48b9f8c3f77c13760e7f87e9632d;hpb=9cfccf5c4e366e033cfd5eebf8955d2b13202b46 diff --git a/tests/glsl/constant_last_argument.glsl b/tests/glsl/constant_last_argument.glsl index b73f1826..4285b5f0 100644 --- a/tests/glsl/constant_last_argument.glsl +++ b/tests/glsl/constant_last_argument.glsl @@ -18,10 +18,10 @@ void main() } /* Expected output: vertex -uniform mat4 mvp; +layout(location=0) uniform mat4 mvp; layout(location=0) in vec4 position; layout(location=1) in vec2 texcoord; -out vec2 _vs_out_texcoord; +layout(location=0) out vec2 _vs_out_texcoord; void main() { gl_Position = mvp*position; @@ -30,9 +30,9 @@ void main() */ /* Expected output: fragment -uniform sampler2D tex; +layout(location=4) uniform sampler2D tex; layout(location=0) out vec4 frag_color; -in vec2 _vs_out_texcoord; +layout(location=0) in vec2 _vs_out_texcoord; void main() { frag_color = textureLod(tex, _vs_out_texcoord, 0.0)*0.8;