X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexsetup.cpp;h=8465ab060d54fe77041106a2c3c67a342102116e;hp=547dc0967584f690e7c29f4e82baf564c32d1838;hb=b0059bd068c99dadfc922584911fcb25a21b737b;hpb=f50822b9e73a6ecdacbc4af4c4d9aba435a72386 diff --git a/source/vertexsetup.cpp b/source/vertexsetup.cpp index 547dc096..8465ab06 100644 --- a/source/vertexsetup.cpp +++ b/source/vertexsetup.cpp @@ -1,5 +1,6 @@ #include #include +#include #include #include #include @@ -14,7 +15,8 @@ namespace GL { VertexSetup::VertexSetup(): dirty(0), - array(0), + vertex_array(0), + inst_array(0), index_buffer(0) { static Require req(ARB_vertex_array_object); @@ -33,10 +35,19 @@ VertexSetup::~VertexSetup() void VertexSetup::set_vertex_array(const VertexArray &a) { - array = &a; + vertex_array = &a; update(VERTEX_ARRAY); } +void VertexSetup::set_instance_array(const VertexArray *a) +{ + if(a) + static Require req(ARB_instanced_arrays); + + inst_array = a; + update(INSTANCE_ARRAY); +} + void VertexSetup::set_index_buffer(const Buffer &ibuf) { index_buffer = &ibuf; @@ -53,7 +64,13 @@ void VertexSetup::update(unsigned mask) const } if(mask&VERTEX_ARRAY) - update_vertex_array(direct); + update_vertex_array(*vertex_array, 0, 0, direct); + + if(mask&INSTANCE_ARRAY) + { + if(inst_array) + update_vertex_array(*inst_array, 1, 1, direct); + } if(mask&INDEX_BUFFER) { @@ -64,14 +81,17 @@ void VertexSetup::update(unsigned mask) const } } -void VertexSetup::update_vertex_array(bool direct) const +void VertexSetup::update_vertex_array(const VertexArray &array, unsigned binding, unsigned divisor, bool direct) const { - Conditional bind_vbuf(!direct, array->get_buffer(), ARRAY_BUFFER); + Conditional bind_vbuf(!direct, array.get_buffer(), ARRAY_BUFFER); - const VertexFormat &fmt = array->get_format(); + const VertexFormat &fmt = array.get_format(); unsigned stride = get_stride(fmt)*sizeof(float); if(direct) - glVertexArrayVertexBuffer(id, 0, array->get_buffer()->get_id(), 0, stride); + { + glVertexArrayVertexBuffer(id, binding, array.get_buffer()->get_id(), 0, stride); + glVertexArrayBindingDivisor(id, binding, divisor); + } unsigned offset = 0; for(const unsigned char *c=fmt.begin(); c!=fmt.end(); ++c) @@ -86,7 +106,7 @@ void VertexSetup::update_vertex_array(bool direct) const glVertexArrayAttribFormat(id, t, 4, GL_UNSIGNED_BYTE, true, offset); else glVertexArrayAttribFormat(id, t, sz, GL_FLOAT, false, offset); - glVertexArrayAttribBinding(id, t, 0); + glVertexArrayAttribBinding(id, t, binding); glEnableVertexArrayAttrib(id, t); } else @@ -95,6 +115,7 @@ void VertexSetup::update_vertex_array(bool direct) const glVertexAttribPointer(t, 4, GL_UNSIGNED_BYTE, true, stride, reinterpret_cast(offset)); else glVertexAttribPointer(t, sz, GL_FLOAT, false, stride, reinterpret_cast(offset)); + glVertexAttribDivisor(t, divisor); glEnableVertexAttribArray(t); } offset += sz*sizeof(float);