X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexsetup.cpp;h=547dc0967584f690e7c29f4e82baf564c32d1838;hp=f6a71f4996162b9addaa3b337c6a5ea35121e1be;hb=2b0aa5d0a22ce4ccca7d79ee15aa78f765b103cb;hpb=f3ee640033ec6367915b51a3beaf2330f39d75ac diff --git a/source/vertexsetup.cpp b/source/vertexsetup.cpp index f6a71f49..547dc096 100644 --- a/source/vertexsetup.cpp +++ b/source/vertexsetup.cpp @@ -1,4 +1,7 @@ +#include +#include #include +#include #include #include #include "buffer.h" @@ -10,12 +13,15 @@ namespace Msp { namespace GL { VertexSetup::VertexSetup(): - dirty(false), + dirty(0), array(0), index_buffer(0) { static Require req(ARB_vertex_array_object); - glGenVertexArrays(1, &id); + if(ARB_direct_state_access) + glCreateVertexArrays(1, &id); + else + glGenVertexArrays(1, &id); } VertexSetup::~VertexSetup() @@ -28,43 +34,71 @@ VertexSetup::~VertexSetup() void VertexSetup::set_vertex_array(const VertexArray &a) { array = &a; - update(); + update(VERTEX_ARRAY); } void VertexSetup::set_index_buffer(const Buffer &ibuf) { index_buffer = &ibuf; - update(); + update(INDEX_BUFFER); } -void VertexSetup::update() const +void VertexSetup::update(unsigned mask) const { - if(current()!=this) + static bool direct = ARB_direct_state_access && ARB_vertex_attrib_binding; + if(!direct && current()!=this) { - dirty = true; + dirty |= mask; return; } - Bind bind_vbuf(array->get_buffer(), ARRAY_BUFFER); + if(mask&VERTEX_ARRAY) + update_vertex_array(direct); + + if(mask&INDEX_BUFFER) + { + if(direct) + glVertexArrayElementBuffer(id, index_buffer->get_id()); + else + glBindBuffer(ELEMENT_ARRAY_BUFFER, index_buffer->get_id()); + } +} + +void VertexSetup::update_vertex_array(bool direct) const +{ + Conditional bind_vbuf(!direct, array->get_buffer(), ARRAY_BUFFER); const VertexFormat &fmt = array->get_format(); unsigned stride = get_stride(fmt)*sizeof(float); - float *ptr = 0; + if(direct) + glVertexArrayVertexBuffer(id, 0, array->get_buffer()->get_id(), 0, stride); + + unsigned offset = 0; for(const unsigned char *c=fmt.begin(); c!=fmt.end(); ++c) { unsigned t = get_component_type(*c); if(t>=get_component_type(ATTRIB1)) t -= get_component_type(ATTRIB1); unsigned sz = get_component_size(*c); - if(*c==COLOR4_UBYTE) - glVertexAttribPointer(t, 4, GL_UNSIGNED_BYTE, true, stride, ptr); + if(direct) + { + if(*c==COLOR4_UBYTE) + glVertexArrayAttribFormat(id, t, 4, GL_UNSIGNED_BYTE, true, offset); + else + glVertexArrayAttribFormat(id, t, sz, GL_FLOAT, false, offset); + glVertexArrayAttribBinding(id, t, 0); + glEnableVertexArrayAttrib(id, t); + } else - glVertexAttribPointer(t, sz, GL_FLOAT, false, stride, ptr); - glEnableVertexAttribArray(t); - ptr += sz; + { + if(*c==COLOR4_UBYTE) + glVertexAttribPointer(t, 4, GL_UNSIGNED_BYTE, true, stride, reinterpret_cast(offset)); + else + glVertexAttribPointer(t, sz, GL_FLOAT, false, stride, reinterpret_cast(offset)); + glEnableVertexAttribArray(t); + } + offset += sz*sizeof(float); } - - glBindBuffer(ELEMENT_ARRAY_BUFFER, index_buffer->get_id()); } void VertexSetup::bind() const @@ -74,8 +108,8 @@ void VertexSetup::bind() const glBindVertexArray(id); if(dirty) { - update(); - dirty = false; + update(dirty); + dirty = 0; } } }