X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexbuilder.h;h=7a1c943c9ed18b7f6f2330cdc67b0ebb76bc4197;hp=25eb0e76e57170151c0fdffcb43c4468a085ab0b;hb=8e9d872c2ba8dc633d29a673ba93adf38d262a5c;hpb=6e42e65cb070ef86ea748423a1c6e0a59a937958 diff --git a/source/vertexbuilder.h b/source/vertexbuilder.h index 25eb0e76..7a1c943c 100644 --- a/source/vertexbuilder.h +++ b/source/vertexbuilder.h @@ -5,6 +5,7 @@ #include "color.h" #include "matrix.h" #include "vector.h" +#include "vertexformat.h" namespace Msp { namespace GL { @@ -60,6 +61,24 @@ public: nor = Vector3(tn.x, tn.y, tn.z); } + void tangent(float x, float y, float z) + { tangent(Vector3(x, y, z)); } + + void tangent(const Vector3 &t) + { + Vector4 tt = mtx.top()*Vector4(t.x, t.y, t.z, 0); + attrib(get_component_type(TANGENT3), tt); + } + + void binormal(float x, float y, float z) + { binormal(Vector3(x, y, z)); } + + void binormal(const Vector3 &b) + { + Vector4 tb = mtx.top()*Vector4(b.x, b.y, b.z, 0); + attrib(get_component_type(BINORMAL3), tb); + } + void texcoord(float s) { texcoord(s, 0, 0, 1); }