X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexbuilder.h;h=3e02e1d47bd37837ba77e2740453d4738184ac41;hp=1b2d02d17726d60b4f6e023bf304aa2b74d98363;hb=b8fef9be469eb16e54068bac7e275ea225efc71c;hpb=2316272b57cf9bea26d2c35b9451910c169efafa diff --git a/source/vertexbuilder.h b/source/vertexbuilder.h index 1b2d02d1..3e02e1d4 100644 --- a/source/vertexbuilder.h +++ b/source/vertexbuilder.h @@ -8,6 +8,7 @@ Distributed under the LGPL #ifndef MSP_GL_VERTEXBUILDER_H_ #define MSP_GL_VERTEXBUILDER_H_ +#include #include "types.h" namespace Msp { @@ -24,6 +25,12 @@ data. Attributes can be read from protected member variables. */ class VertexBuilder { +protected: + struct Attrib + { + float x, y, z, w; + }; + public: VertexBuilder(); virtual ~VertexBuilder() { } @@ -40,10 +47,15 @@ public: void color(ubyte r, ubyte g, ubyte b, ubyte a) { color(r/255.f, g/255.f, b/255.f, a/255.f); } void color(float r, float g, float b) { color(r, g, b, 1); } void color(float r, float g, float b, float a) { cr=r; cg=g; cb=b; ca=a; } + void attrib(unsigned i, float x) { attrib(i, x, 0, 0, 1); } + void attrib(unsigned i, float x, float y) { attrib(i, x, y, 0, 1); } + void attrib(unsigned i, float x, float y, float z) { attrib(i, x, y, z, 1); } + void attrib(unsigned i, float x, float y, float z, float w); protected: float cr, cg, cb, ca; // Color float ts, tt, tr, tq; // TexCoord float nx, ny, nz; // Normal + std::map av; virtual void vertex_(float, float, float, float) =0; };