X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexbuilder.h;h=25eb0e76e57170151c0fdffcb43c4468a085ab0b;hp=e7f9b13231797cecd77a553bf7d90eb8f8811645;hb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;hpb=4443707c752ab8ee288f1c22be08cf82f27439d7 diff --git a/source/vertexbuilder.h b/source/vertexbuilder.h index e7f9b132..25eb0e76 100644 --- a/source/vertexbuilder.h +++ b/source/vertexbuilder.h @@ -1,15 +1,9 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007, 2009-2010 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_VERTEXBUILDER_H_ #define MSP_GL_VERTEXBUILDER_H_ #include #include "color.h" +#include "matrix.h" #include "vector.h" namespace Msp { @@ -26,11 +20,21 @@ data. Attributes can be read from protected member variables. */ class VertexBuilder { +protected: + MatrixStack mtx; + Vector3 nor; + Color col; + std::map texc; + std::map attr; + public: VertexBuilder(): nor(0, 0, 1) { } virtual ~VertexBuilder() { } + MatrixStack &matrix() + { return mtx; } + void vertex(float x, float y) { vertex(x, y, 0, 1); } @@ -38,20 +42,23 @@ public: { vertex(x, y, z, 1); } void vertex(float x, float y, float z, float w) - { vertex_(x, y, z, w); } + { vertex(Vector4(x, y, z, w)); } void vertex(const Vector4 &v) - { vertex(v.x, v.y, v.z, v.w); } + { vertex_(mtx.top()*v); } protected: - virtual void vertex_(float x, float y, float z, float w) =0; + virtual void vertex_(const Vector4 &) = 0; public: void normal(float x, float y, float z) { normal(Vector3(x, y, z)); } void normal(const Vector3 &n) - { nor = n; } + { + Vector4 tn = mtx.top()*Vector4(n.x, n.y, n.z, 0); + nor = Vector3(tn.x, tn.y, tn.z); + } void texcoord(float s) { texcoord(s, 0, 0, 1); } @@ -112,12 +119,6 @@ public: void attrib(unsigned i, const Vector4 &a) { attr[i] = a; } - -protected: - Vector3 nor; - Color col; - std::map texc; - std::map attr; }; } // namespace GL