X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexarraybuilder.cpp;h=9b8d3b4284ce383df67c6131bb2f164d7efe53ee;hp=f251632e9dfcaffce572aef546d056ee33d2b661;hb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;hpb=61f90f1680884b02e783d2d419f9326e5d6f397b diff --git a/source/vertexarraybuilder.cpp b/source/vertexarraybuilder.cpp index f251632e..9b8d3b42 100644 --- a/source/vertexarraybuilder.cpp +++ b/source/vertexarraybuilder.cpp @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #include "vertexarray.h" #include "vertexarraybuilder.h" @@ -15,54 +8,51 @@ VertexArrayBuilder::VertexArrayBuilder(VertexArray &a): array(a) { } -VertexArrayBuilder::~VertexArrayBuilder() +void VertexArrayBuilder::vertex_(const Vector4 &v) { - array.update_data(); -} - -void VertexArrayBuilder::vertex_(float x, float y, float z, float w) -{ - float *ptr=array.append(); - for(uint fmt=array.get_format(); fmt; fmt>>=4) + float *ptr = array.append(); + for(const unsigned char *c=array.get_format().begin(); c!=array.get_format().end(); ++c) { - uint size=(fmt&3)+1; - switch(fmt&12) + unsigned sz = (*c&3)+1; + unsigned t = *c>>2; + switch(t) { case 0: - *ptr++=x; - *ptr++=y; - if(size>=3) *ptr++=z; - if(size>=4) *ptr++=w; - break; - case 4: - *+ptr++=nx; - *+ptr++=ny; - *+ptr++=nz; + *ptr++ = v.x; + *ptr++ = v.y; + if(sz>=3) *ptr++ = v.z; + if(sz>=4) *ptr++ = v.w; break; - case 8: - *+ptr++=ts; - if(size>=2) *+ptr++=tt; - if(size>=3) *+ptr++=tr; - if(size>=4) *+ptr++=tq; + case 1: + *ptr++ = nor.x; + *ptr++ = nor.y; + *ptr++ = nor.z; break; - case 12: - if(size==1) + case 2: + if(sz==1) { - union { ubyte c[4]; float f; } u; - u.c[0]=static_cast(cr*255); - u.c[1]=static_cast(cg*255); - u.c[2]=static_cast(cb*255); - u.c[3]=static_cast(ca*255); - *+ptr++=u.f; + union { unsigned char c[4]; float f; } u; + u.c[0] = static_cast(col.r*255); + u.c[1] = static_cast(col.g*255); + u.c[2] = static_cast(col.b*255); + u.c[3] = static_cast(col.a*255); + *ptr++ = u.f; } else { - *+ptr++=cr; - *+ptr++=cg; - *+ptr++=cb; - if(size>=4) *+ptr++=ca; + *ptr++ = col.r; + *ptr++ = col.g; + *ptr++ = col.b; + if(sz>=4) *ptr++ = col.a; } break; + default: + const Vector4 &a = (t<11 ? texc[t-3] : attr[t-11]); + *ptr++ = a.x; + if(sz>=2) *ptr++ = a.y; + if(sz>=3) *ptr++ = a.z; + if(sz>=4) *ptr++ = a.w; + break; } } }