X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexarraybuilder.cpp;h=9b8d3b4284ce383df67c6131bb2f164d7efe53ee;hp=32fa8392bda138029e5b1bae3d89163fbfea6d9c;hb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;hpb=e92458a4a0e6191bff549a8b316dbbbd7c56e90f diff --git a/source/vertexarraybuilder.cpp b/source/vertexarraybuilder.cpp index 32fa8392..9b8d3b42 100644 --- a/source/vertexarraybuilder.cpp +++ b/source/vertexarraybuilder.cpp @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #include "vertexarray.h" #include "vertexarraybuilder.h" @@ -12,57 +5,54 @@ namespace Msp { namespace GL { VertexArrayBuilder::VertexArrayBuilder(VertexArray &a): - data(a.data), array(a) { } -VertexArrayBuilder::~VertexArrayBuilder() +void VertexArrayBuilder::vertex_(const Vector4 &v) { - array.update_data(); -} - -void VertexArrayBuilder::vertex_(float x, float y, float z, float w) -{ - for(uint fmt=array.get_format(); fmt; fmt>>=4) + float *ptr = array.append(); + for(const unsigned char *c=array.get_format().begin(); c!=array.get_format().end(); ++c) { - uint size=(fmt&3)+1; - switch(fmt&12) + unsigned sz = (*c&3)+1; + unsigned t = *c>>2; + switch(t) { case 0: - data.push_back(x); - data.push_back(y); - if(size>=3) data.push_back(z); - if(size>=4) data.push_back(w); - break; - case 4: - data.push_back(nx); - data.push_back(ny); - data.push_back(nz); + *ptr++ = v.x; + *ptr++ = v.y; + if(sz>=3) *ptr++ = v.z; + if(sz>=4) *ptr++ = v.w; break; - case 8: - data.push_back(ts); - if(size>=2) data.push_back(tt); - if(size>=3) data.push_back(tr); - if(size>=4) data.push_back(tq); + case 1: + *ptr++ = nor.x; + *ptr++ = nor.y; + *ptr++ = nor.z; break; - case 12: - if(size==1) + case 2: + if(sz==1) { - union { ubyte c[4]; float f; } u; - u.c[0]=(ubyte)(cr*255); - u.c[1]=(ubyte)(cg*255); - u.c[2]=(ubyte)(cb*255); - u.c[3]=(ubyte)(ca*255); - data.push_back(u.f); + union { unsigned char c[4]; float f; } u; + u.c[0] = static_cast(col.r*255); + u.c[1] = static_cast(col.g*255); + u.c[2] = static_cast(col.b*255); + u.c[3] = static_cast(col.a*255); + *ptr++ = u.f; } else { - data.push_back(cr); - data.push_back(cg); - data.push_back(cb); - if(size>=4) data.push_back(ca); + *ptr++ = col.r; + *ptr++ = col.g; + *ptr++ = col.b; + if(sz>=4) *ptr++ = col.a; } break; + default: + const Vector4 &a = (t<11 ? texc[t-3] : attr[t-11]); + *ptr++ = a.x; + if(sz>=2) *ptr++ = a.y; + if(sz>=3) *ptr++ = a.z; + if(sz>=4) *ptr++ = a.w; + break; } } }