X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexarraybuilder.cpp;h=55b2a6a821b80c001a3ff282ee339a3c69a02eaf;hp=32fa8392bda138029e5b1bae3d89163fbfea6d9c;hb=72a13418cc19e750abf3f8d8a52aea5e1abe4983;hpb=e92458a4a0e6191bff549a8b316dbbbd7c56e90f diff --git a/source/vertexarraybuilder.cpp b/source/vertexarraybuilder.cpp index 32fa8392..55b2a6a8 100644 --- a/source/vertexarraybuilder.cpp +++ b/source/vertexarraybuilder.cpp @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #include "vertexarray.h" #include "vertexarraybuilder.h" @@ -12,57 +5,53 @@ namespace Msp { namespace GL { VertexArrayBuilder::VertexArrayBuilder(VertexArray &a): - data(a.data), array(a) { } -VertexArrayBuilder::~VertexArrayBuilder() -{ - array.update_data(); -} - -void VertexArrayBuilder::vertex_(float x, float y, float z, float w) +void VertexArrayBuilder::vertex_(const Vector4 &ver) { - for(uint fmt=array.get_format(); fmt; fmt>>=4) + float *ptr = array.append(); + for(const unsigned char *c=array.get_format().begin(); c!=array.get_format().end(); ++c) { - uint size=(fmt&3)+1; - switch(fmt&12) + unsigned sz = get_component_size(*c); + unsigned t = get_component_type(*c); + if(*c==COLOR4_UBYTE) + { + union { unsigned char c[4]; float f; } u; + u.c[0] = static_cast(col.r*255); + u.c[1] = static_cast(col.g*255); + u.c[2] = static_cast(col.b*255); + u.c[3] = static_cast(col.a*255); + *ptr++ = u.f; + } + else if(*c==NORMAL3) + { + *ptr++ = nor.x; + *ptr++ = nor.y; + *ptr++ = nor.z; + } + else if(t==get_component_type(COLOR4_FLOAT)) + { + *ptr++ = col.r; + *ptr++ = col.g; + *ptr++ = col.b; + if(sz>=4) *ptr++ = col.a; + } + else { - case 0: - data.push_back(x); - data.push_back(y); - if(size>=3) data.push_back(z); - if(size>=4) data.push_back(w); - break; - case 4: - data.push_back(nx); - data.push_back(ny); - data.push_back(nz); - break; - case 8: - data.push_back(ts); - if(size>=2) data.push_back(tt); - if(size>=3) data.push_back(tr); - if(size>=4) data.push_back(tq); - break; - case 12: - if(size==1) - { - union { ubyte c[4]; float f; } u; - u.c[0]=(ubyte)(cr*255); - u.c[1]=(ubyte)(cg*255); - u.c[2]=(ubyte)(cb*255); - u.c[3]=(ubyte)(ca*255); - data.push_back(u.f); - } + const Vector4 *v = 0; + if(t==get_component_type(VERTEX3)) + v = &ver; + else if(*c>=TEXCOORD1 && *c<=TEXCOORD4+12) + v = &texc[t-get_component_type(TEXCOORD1)]; + else if(*c>=ATTRIB1) + v = &attr[t-get_component_type(ATTRIB1)]; else - { - data.push_back(cr); - data.push_back(cg); - data.push_back(cb); - if(size>=4) data.push_back(ca); - } - break; + v = &attr[t]; + *ptr++ = v->x; + if(sz>=2) *ptr++ = v->y; + if(sz>=3) *ptr++ = v->z; + if(sz>=4) *ptr++ = v->w; } } }