X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexarray.h;h=9610905d218994fcb2e539a6fe06d1a4e3934a41;hp=52b8888227b80cc39bc365d7b484bf0d639f3e85;hb=85facfb688035b5bbc9a3a87d080582fbf34930b;hpb=fd1b14ee491dfd62881876afe007ac63301b422a diff --git a/source/vertexarray.h b/source/vertexarray.h index 52b88882..9610905d 100644 --- a/source/vertexarray.h +++ b/source/vertexarray.h @@ -10,65 +10,25 @@ Distributed under the LGPL #include #include +#include #include "types.h" +#include "vertexarraybuilder.h" +#include "vertexformat.h" namespace Msp { namespace GL { -class VertexArray; class VertexBuffer; -enum VertexFormat -{ - NODATA=0, - VERTEX2=1, - VERTEX3, - VERTEX4, - NORMAL3=6, - TEXCOORD1=8, - TEXCOORD2, - TEXCOORD3, - TEXCOORD4, - COLOR4_UBYTE=12, - COLOR3_FLOAT=14, - COLOR4_FLOAT, -}; - -inline VertexFormat operator,(VertexFormat a, VertexFormat b) { return VertexFormat((a<<4)|b); } -uint get_stride(VertexFormat); - -class VertexArrayBuilder -{ -public: - std::vector &data; - - VertexArrayBuilder(VertexArray &, std::vector &); - void vertex(float x, float y) { vertex(x, y, 0, 1); } - void vertex(float x, float y, float z) { vertex(x, y, z, 1); } - void vertex(float, float, float, float); - void normal(float x, float y, float z) { nx=x; ny=y; nz=z; } - void texcoord(float s) { texcoord(s, 0, 0, 1); } - void texcoord(float s, float t) { texcoord(s, t, 0, 1); } - void texcoord(float s, float t, float r) { texcoord(s, t, r, 1); } - void texcoord(float s, float t, float r, float q) { ts=s; tt=t; tr=r; tq=q; } - void color(ubyte r, ubyte g, ubyte b) { color(r, g, b, 255); } - void color(ubyte r, ubyte g, ubyte b, ubyte a) { color(r/255.f, g/255.f, b/255.f, a/255.f); } - void color(float r, float g, float b) { color(r, g, b, 1); } - void color(float r, float g, float b, float a) { cr=r; cg=g; cb=b; ca=a; } - ~VertexArrayBuilder(); -private: - VertexArray &array; - VertexFormat format; - uint stride; - - float cr, cg, cb, ca; // Color - float ts, tt, tr, tq; // TexCoord - float nx, ny, nz; // Normal -}; - class VertexArray { public: + class Loader: public DataFile::Loader, public VertexArrayBuilder + { + public: + Loader(VertexArray &); + }; + VertexArray(VertexFormat); ~VertexArray(); @@ -77,7 +37,8 @@ public: void use_vertex_buffer(); void use_vertex_buffer(VertexBuffer *); void clear(); - RefPtr modify() { return new VertexArrayBuilder(*this, data); } + void reset(VertexFormat); + RefPtr modify(); void apply() const; void update_data(); private: @@ -87,6 +48,8 @@ private: VertexBuffer *vbuf; bool own_vbuf; + VertexArray(const VertexArray &); + VertexArray &operator=(const VertexArray &); void set_array(unsigned, unsigned, unsigned) const; static unsigned enabled_arrays;