X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexarray.h;h=6e54f681717f4269fb135f66bd18420b5d87943e;hp=52b8888227b80cc39bc365d7b484bf0d639f3e85;hb=HEAD;hpb=f098a871fc6dc7b61a5aca5581fa327e4124c036 diff --git a/source/vertexarray.h b/source/vertexarray.h deleted file mode 100644 index 52b88882..00000000 --- a/source/vertexarray.h +++ /dev/null @@ -1,98 +0,0 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - -#ifndef MSP_GL_VERTEXARRAY_H_ -#define MSP_GL_VERTEXARRAY_H_ - -#include -#include -#include "types.h" - -namespace Msp { -namespace GL { - -class VertexArray; -class VertexBuffer; - -enum VertexFormat -{ - NODATA=0, - VERTEX2=1, - VERTEX3, - VERTEX4, - NORMAL3=6, - TEXCOORD1=8, - TEXCOORD2, - TEXCOORD3, - TEXCOORD4, - COLOR4_UBYTE=12, - COLOR3_FLOAT=14, - COLOR4_FLOAT, -}; - -inline VertexFormat operator,(VertexFormat a, VertexFormat b) { return VertexFormat((a<<4)|b); } -uint get_stride(VertexFormat); - -class VertexArrayBuilder -{ -public: - std::vector &data; - - VertexArrayBuilder(VertexArray &, std::vector &); - void vertex(float x, float y) { vertex(x, y, 0, 1); } - void vertex(float x, float y, float z) { vertex(x, y, z, 1); } - void vertex(float, float, float, float); - void normal(float x, float y, float z) { nx=x; ny=y; nz=z; } - void texcoord(float s) { texcoord(s, 0, 0, 1); } - void texcoord(float s, float t) { texcoord(s, t, 0, 1); } - void texcoord(float s, float t, float r) { texcoord(s, t, r, 1); } - void texcoord(float s, float t, float r, float q) { ts=s; tt=t; tr=r; tq=q; } - void color(ubyte r, ubyte g, ubyte b) { color(r, g, b, 255); } - void color(ubyte r, ubyte g, ubyte b, ubyte a) { color(r/255.f, g/255.f, b/255.f, a/255.f); } - void color(float r, float g, float b) { color(r, g, b, 1); } - void color(float r, float g, float b, float a) { cr=r; cg=g; cb=b; ca=a; } - ~VertexArrayBuilder(); -private: - VertexArray &array; - VertexFormat format; - uint stride; - - float cr, cg, cb, ca; // Color - float ts, tt, tr, tq; // TexCoord - float nx, ny, nz; // Normal -}; - -class VertexArray -{ -public: - VertexArray(VertexFormat); - ~VertexArray(); - - VertexFormat get_format() const { return format; } - const std::vector &get_data() const { return data; } - void use_vertex_buffer(); - void use_vertex_buffer(VertexBuffer *); - void clear(); - RefPtr modify() { return new VertexArrayBuilder(*this, data); } - void apply() const; - void update_data(); -private: - VertexFormat format; - std::vector data; - uint stride; - VertexBuffer *vbuf; - bool own_vbuf; - - void set_array(unsigned, unsigned, unsigned) const; - - static unsigned enabled_arrays; -}; - -} // namespace GL -} // namespace Msp - -#endif