X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexarray.h;h=6e54f681717f4269fb135f66bd18420b5d87943e;hp=079c2234cc5a598ac5abdb21925aa55c00ca8123;hb=HEAD;hpb=85c82f93f4874bcf0b04332c9abb62cd2a5b181b diff --git a/source/vertexarray.h b/source/vertexarray.h deleted file mode 100644 index 079c2234..00000000 --- a/source/vertexarray.h +++ /dev/null @@ -1,104 +0,0 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007-2010 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - -#ifndef MSP_GL_VERTEXARRAY_H_ -#define MSP_GL_VERTEXARRAY_H_ - -#include -#include -#include -#include -#include "datatype.h" -#include "primitivetype.h" -#include "vertexarraybuilder.h" -#include "vertexformat.h" - -namespace Msp { -namespace GL { - -class Buffer; - -class VertexArray -{ -public: - class Loader: public DataFile::Loader, public VertexArrayBuilder - { - public: - Loader(VertexArray &); - }; - -private: - struct ArrayMask - { - enum - { - B = (sizeof(unsigned)*CHAR_BIT), - N = (63+B)/B - }; - - unsigned mask[N]; - - ArrayMask(); - - void set(unsigned); - bool is_set(unsigned) const; - }; - - VertexFormat format; - std::vector data; - unsigned stride; - RefPtr vbuf; - bool defer_vbuf; - mutable bool dirty; - - static ArrayMask enabled_arrays; - - VertexArray(const VertexArray &); - VertexArray &operator=(const VertexArray &); -public: - VertexArray(const VertexFormat &); - ~VertexArray(); - - const VertexFormat &get_format() const { return format; } - const std::vector &get_data() const { return data; } - void use_vertex_buffer(); - void use_vertex_buffer(Buffer *); - void reserve(unsigned); - unsigned size() const { return data.size()/stride; } - void clear(); - void reset(const VertexFormat &); - void apply() const; - float *append(); - float *modify(unsigned); - float *operator[](unsigned i) { return modify(i); } - const float *operator[](unsigned i) const { return &data[0]+i*stride; } - -private: - void set_dirty(); -}; - -void array_element(int); -void draw_arrays(PrimitiveType, int, unsigned); -void draw_elements(PrimitiveType, unsigned, DataType, const void *); -void draw_range_elements(PrimitiveType, unsigned, unsigned, unsigned, DataType, const void *); - -inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned *indices) -{ draw_elements(mode, count, UNSIGNED_INT, indices); } - -inline void draw_elements(PrimitiveType mode, unsigned count, const unsigned short *indices) -{ draw_elements(mode, count, UNSIGNED_SHORT, indices); } - -inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned short *indices) -{ draw_range_elements(mode, low, high, count, UNSIGNED_SHORT, indices); } - -inline void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, const unsigned *indices) -{ draw_range_elements(mode, low, high, count, UNSIGNED_INT, indices); } - -} // namespace GL -} // namespace Msp - -#endif