X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexarray.cpp;h=a4dffbb7bae4876af7c9535a1f965e8431b64f7b;hp=8381d8adb1d9663b742db5a88af857f988b6bfd0;hb=HEAD;hpb=b617c5d7b5283ad260a77f01e42e6170cabbc03d diff --git a/source/vertexarray.cpp b/source/vertexarray.cpp deleted file mode 100644 index 8381d8ad..00000000 --- a/source/vertexarray.cpp +++ /dev/null @@ -1,212 +0,0 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007-2009 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - -#include "arb_vertex_program.h" -#include "extension.h" -#include "gl.h" -#include "version_1_2.h" -#include "vertexarray.h" -#include "vertexbuffer.h" - -using namespace std; - -namespace Msp { -namespace GL { - -VertexArray::VertexArray(const VertexFormat &f): - vbuf(0), - own_vbuf(false) -{ - reset(f); -} - -VertexArray::~VertexArray() -{ - if(own_vbuf) - delete vbuf; -} - -void VertexArray::use_vertex_buffer() -{ - if(vbuf && own_vbuf) - return; - - vbuf = new Buffer(ARRAY_BUFFER); - own_vbuf = true; - - update_data(); -} - -void VertexArray::use_vertex_buffer(Buffer *b) -{ - if(own_vbuf) - delete vbuf; - vbuf = b; - own_vbuf = false; - - update_data(); -} - -void VertexArray::reserve(unsigned n) -{ - data.reserve(n*stride); -} - -void VertexArray::clear() -{ - data.clear(); -} - -void VertexArray::reset(const VertexFormat &f) -{ - clear(); - format = f; - stride = get_stride(format); - - bool has_gen_attrs = false; - for(const unsigned char *c=format.begin(); (!has_gen_attrs && c!=format.end()); ++c) - has_gen_attrs = (*c>=ATTRIB1); - if(has_gen_attrs) - static RequireExtension _ext("GL_ARB_vertex_program"); -} - -void VertexArray::apply() const -{ - if(format.empty()) - throw InvalidState("Trying to apply a vertex array with no data"); - - if(vbuf) - vbuf->bind(); - - const float *base = vbuf?0:&data[0]; - unsigned offset = 0; - unsigned found = 0; - unsigned bpv = stride*sizeof(float); - for(const unsigned char *c=format.begin(); c!=format.end(); ++c) - { - unsigned sz = (*c&3)+1; - unsigned t = *c>>2; - switch(t) - { - case 0: - glVertexPointer(sz, GL_FLOAT, bpv, base+offset); - break; - case 1: - glNormalPointer(GL_FLOAT, bpv, base+offset); - break; - case 2: - glTexCoordPointer(sz, GL_FLOAT, bpv, base+offset); - break; - case 3: - if(sz==1) - glColorPointer(4, GL_UNSIGNED_BYTE, bpv, base+offset); - else - glColorPointer(sz, GL_FLOAT, bpv, base+offset); - break; - default: - glVertexAttribPointerARB(t-4, sz, GL_FLOAT, false, bpv, base+offset); - break; - } - found |= 1<>i)&1, 1<unbind(); -} - -/** -Updates the VertexArray data to the VertexBuffer tied to the array, if any. -*/ -void VertexArray::update_data() -{ - if(vbuf) - { - vbuf->data(data.size()*sizeof(float), &data[0]); - vbuf->unbind(); - } -} - -float *VertexArray::append() -{ - data.insert(data.end(), stride, 0.0f); - return &*data.end()-stride; -} - -void VertexArray::set_array(unsigned array, bool en, unsigned mask) const -{ - if((enabled_arrays&mask) && !en) - { - if(mask<16) - glDisableClientState(array); - else - glDisableVertexAttribArrayARB(array); - enabled_arrays &= ~mask; - } - else if(!(enabled_arrays&mask) && en) - { - if(mask<16) - glEnableClientState(array); - else - glEnableVertexAttribArrayARB(array); - enabled_arrays |= mask; - } -} - -unsigned VertexArray::enabled_arrays = 0; - - -VertexArray::Loader::Loader(VertexArray &a): - VertexArrayBuilder(a) -{ - add("vertex2", static_cast(&Loader::vertex)); - add("vertex3", static_cast(&Loader::vertex)); - add("vertex4", static_cast(&Loader::vertex)); - add("normal3", static_cast(&Loader::normal)); - add("texcoord1", static_cast(&Loader::texcoord)); - add("texcoord2", static_cast(&Loader::texcoord)); - add("texcoord3", static_cast(&Loader::texcoord)); - add("texcoord4", static_cast(&Loader::texcoord)); - add("color3", static_cast(&Loader::color)); - add("color4", static_cast(&Loader::color)); - add("attrib1", static_cast(&Loader::attrib)); - add("attrib2", static_cast(&Loader::attrib)); - add("attrib3", static_cast(&Loader::attrib)); - add("attrib4", static_cast(&Loader::attrib)); -} - - -void array_element(int i) -{ - glArrayElement(i); -} - -void draw_arrays(PrimitiveType mode, int first, unsigned count) -{ - glDrawArrays(mode, first, count); -} - -void draw_elements(PrimitiveType mode, unsigned count, DataType type, const void *indices) -{ - glDrawElements(mode, count, type, indices); -} - -void draw_range_elements(PrimitiveType mode, unsigned low, unsigned high, unsigned count, DataType type, const void *indices) -{ - static RequireVersion _ver(1, 2); - glDrawRangeElements(mode, low, high, count, type, indices); -} - -} // namespace GL -} // namespace Msp