X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexarray.cpp;h=a4dffbb7bae4876af7c9535a1f965e8431b64f7b;hp=5d5c244a04b6863c3b748c03197a65c97246408b;hb=HEAD;hpb=84bc56b96c21c831104a22e0cbd0f3b72ab5d8c3 diff --git a/source/vertexarray.cpp b/source/vertexarray.cpp deleted file mode 100644 index 5d5c244a..00000000 --- a/source/vertexarray.cpp +++ /dev/null @@ -1,188 +0,0 @@ -#include -#include "vertexarray.h" -#include "vertexbuffer.h" - -using namespace std; - -namespace Msp { -namespace GL { - -uint get_stride(VertexFormat f) -{ - uint stride=0; - for(uint fmt=f; fmt; fmt>>=4) - stride+=(fmt&3)+1; - return stride*sizeof(float); -} - - -VertexArrayBuilder::VertexArrayBuilder(VertexArray &a, vector &d): - data(d), - array(a), - format(array.get_format()), - stride(get_stride(format)), - cr(1), cg(1), cb(1), ca(1), - ts(0), tt(0), tr(0), tq(0), - nx(0), ny(0), nz(1) -{ } - -void VertexArrayBuilder::vertex(float x, float y, float z, float w) -{ - for(uint fmt=format; fmt; fmt>>=4) - { - uint size=(fmt&3)+1; - switch(fmt&12) - { - case 0: - data.push_back(x); - data.push_back(y); - if(size>=3) data.push_back(z); - if(size>=4) data.push_back(w); - break; - case 4: - data.push_back(nx); - data.push_back(ny); - data.push_back(nz); - break; - case 8: - data.push_back(ts); - if(size>=2) data.push_back(tt); - if(size>=3) data.push_back(tr); - if(size>=4) data.push_back(tq); - break; - case 12: - if(size==1) - { - union { ubyte c[4]; float f; } u; - u.c[0]=(ubyte)(cr*255); - u.c[1]=(ubyte)(cg*255); - u.c[2]=(ubyte)(cb*255); - u.c[3]=(ubyte)(ca*255); - data.push_back(u.f); - } - else - { - data.push_back(cr); - data.push_back(cg); - data.push_back(cb); - if(size>=4) data.push_back(ca); - } - break; - } - } - //cout<<"Added vertex with "<>=4) - format=(format, static_cast(fmt&15)); -} - -VertexArray::~VertexArray() -{ - if(own_vbuf) - delete vbuf; -} - -void VertexArray::use_vertex_buffer() -{ - if(vbuf) return; - - vbuf=new VertexBuffer(); - own_vbuf=true; - update_data(); -} - -void VertexArray::use_vertex_buffer(VertexBuffer *b) -{ - if(vbuf) return; - - vbuf=b; - update_data(); -} - -void VertexArray::clear() -{ - data.clear(); -} - -void VertexArray::apply() const -{ - if(vbuf) vbuf->bind(); - - const float *base=vbuf?0:&data[0]; - uint offset=0; - uint found=0; - for(uint fmt=format; fmt; fmt>>=4) - { - uint size=(fmt&3)+1; - switch(fmt&12) - { - case 0: - glVertexPointer(size, GL_FLOAT, stride, base+offset); - break; - case 4: - glNormalPointer(GL_FLOAT, stride, base+offset); - break; - case 8: - glTexCoordPointer(size, GL_FLOAT, stride, base+offset); - break; - case 12: - if(size==1) - glColorPointer(4, GL_UNSIGNED_BYTE, stride, base+offset); - else - glColorPointer(size, GL_FLOAT, stride, base+offset); - break; - } - found|=1<<((fmt&12)>>2); - offset+=size; - } - - set_array(GL_VERTEX_ARRAY, found&1, 1); - set_array(GL_NORMAL_ARRAY, found&2, 2); - set_array(GL_TEXTURE_COORD_ARRAY, found&4, 4); - set_array(GL_COLOR_ARRAY, found&8, 8); - - VertexBuffer::unbind(); -} - -/** -Updates the VertexArray data to the VertexBuffer tied to the array, if any. -*/ -void VertexArray::update_data() -{ - if(vbuf) - vbuf->data(data.size()*sizeof(float), &data[0]); -} - -void VertexArray::set_array(unsigned array, unsigned bit, unsigned mask) const -{ - if((enabled_arrays&mask) && !bit) - { - glDisableClientState(array); - enabled_arrays&=~mask; - } - else if(!(enabled_arrays&mask) && bit) - { - glEnableClientState(array); - enabled_arrays|=mask; - } -} - -unsigned VertexArray::enabled_arrays=0; - - -} // namespace GL -} // namespace Msp