X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fvertexarray.cpp;h=6d6699020334655edf2f7a899d3636572ee6071e;hp=8381d8adb1d9663b742db5a88af857f988b6bfd0;hb=4443707c752ab8ee288f1c22be08cf82f27439d7;hpb=7e9e15a12fb398798f2719545cc8553354c1e389 diff --git a/source/vertexarray.cpp b/source/vertexarray.cpp index 8381d8ad..6d669902 100644 --- a/source/vertexarray.cpp +++ b/source/vertexarray.cpp @@ -1,7 +1,7 @@ /* $Id$ This file is part of libmspgl -Copyright © 2007-2009 Mikko Rasa, Mikkosoft Productions +Copyright © 2007-2010 Mikko Rasa, Mikkosoft Productions Distributed under the LGPL */ @@ -67,9 +67,17 @@ void VertexArray::reset(const VertexFormat &f) format = f; stride = get_stride(format); + bool has_multitex = false; bool has_gen_attrs = false; - for(const unsigned char *c=format.begin(); (!has_gen_attrs && c!=format.end()); ++c) - has_gen_attrs = (*c>=ATTRIB1); + for(const unsigned char *c=format.begin(); c!=format.end(); ++c) + { + if(*c>=TEXCOORD1+4 && *c=ATTRIB1) + has_gen_attrs = true; + } + if(has_multitex) + static RequireVersion _ver(1, 3); if(has_gen_attrs) static RequireExtension _ext("GL_ARB_vertex_program"); } @@ -84,43 +92,81 @@ void VertexArray::apply() const const float *base = vbuf?0:&data[0]; unsigned offset = 0; - unsigned found = 0; + ArrayMask found; unsigned bpv = stride*sizeof(float); + unsigned active_tex = 0; for(const unsigned char *c=format.begin(); c!=format.end(); ++c) { unsigned sz = (*c&3)+1; unsigned t = *c>>2; + bool en = enabled_arrays.is_set(t); switch(t) { case 0: glVertexPointer(sz, GL_FLOAT, bpv, base+offset); + if(!en) + glEnableClientState(GL_VERTEX_ARRAY); break; case 1: glNormalPointer(GL_FLOAT, bpv, base+offset); + if(!en) + glEnableClientState(GL_NORMAL_ARRAY); break; case 2: - glTexCoordPointer(sz, GL_FLOAT, bpv, base+offset); - break; - case 3: if(sz==1) glColorPointer(4, GL_UNSIGNED_BYTE, bpv, base+offset); else glColorPointer(sz, GL_FLOAT, bpv, base+offset); + if(!en) + glEnableClientState(GL_COLOR_ARRAY); break; default: - glVertexAttribPointerARB(t-4, sz, GL_FLOAT, false, bpv, base+offset); + if(t<11) + { + if(t>3 || active_tex) + { + glClientActiveTexture(GL_TEXTURE0+(t-3)); + active_tex = t-3; + } + glTexCoordPointer(sz, GL_FLOAT, bpv, base+offset); + if(!en) + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + } + else + { + glVertexAttribPointerARB(t-11, sz, GL_FLOAT, false, bpv, base+offset); + if(!en) + glEnableVertexAttribArrayARB(t-11); + } break; } - found |= 1<>i)&1, 1<=3 && i<11) + { + if(i>3 || active_tex) + glClientActiveTexture(GL_TEXTURE0+(i-3)); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + } + else + glDisableVertexAttribArrayARB(i-11); + } + + enabled_arrays = found; + + if(active_tex) + glClientActiveTexture(GL_TEXTURE0); if(vbuf) vbuf->unbind(); @@ -144,27 +190,24 @@ float *VertexArray::append() return &*data.end()-stride; } -void VertexArray::set_array(unsigned array, bool en, unsigned mask) const +VertexArray::ArrayMask VertexArray::enabled_arrays; + + +VertexArray::ArrayMask::ArrayMask() { - if((enabled_arrays&mask) && !en) - { - if(mask<16) - glDisableClientState(array); - else - glDisableVertexAttribArrayARB(array); - enabled_arrays &= ~mask; - } - else if(!(enabled_arrays&mask) && en) - { - if(mask<16) - glEnableClientState(array); - else - glEnableVertexAttribArrayARB(array); - enabled_arrays |= mask; - } + for(unsigned i=0; i