X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Funiformblock.h;h=02e9086ef4ed75bdf118ca2fe41fd21ac4f74637;hp=66b3c7e0c1424b2b4fedc2bb7a15c8232881ed4a;hb=684fadb0eb3e6a7dc274d6ed26abd28d5787d60d;hpb=f6e51c2f771726eec73b07824ebde2cf8bd522f0 diff --git a/source/uniformblock.h b/source/uniformblock.h index 66b3c7e0..02e9086e 100644 --- a/source/uniformblock.h +++ b/source/uniformblock.h @@ -5,17 +5,20 @@ #include #include "bufferable.h" #include "program.h" +#include "vector.h" namespace Msp { namespace GL { class BufferRange; -class Color; class Matrix; class Uniform; -class Vector3; -class Vector4; +struct Color; +/** +Stores uniforms with a specific layout. Both named and default uniform blocks +are supported. +*/ class UniformBlock: public Bufferable { private: @@ -33,8 +36,10 @@ public: private: virtual unsigned get_data_size() const { return size; } + virtual const void *get_data_pointer() const { return &data[0]; } + virtual unsigned get_alignment() const; virtual void offset_changed(); - virtual void upload_data() const; + virtual void upload_data(char *) const; public: void attach(int, const Uniform &);