X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Funiformblock.h;h=02e9086ef4ed75bdf118ca2fe41fd21ac4f74637;hp=12b24de3d06a810aa16040b49d2df973e53eba5d;hb=20af6dd2f04caa224d8cae00befc97d010a1ed08;hpb=c21d4de686e7abd51b0a779af00f06ce459e18d6 diff --git a/source/uniformblock.h b/source/uniformblock.h index 12b24de3..02e9086e 100644 --- a/source/uniformblock.h +++ b/source/uniformblock.h @@ -5,17 +5,20 @@ #include #include "bufferable.h" #include "program.h" +#include "vector.h" namespace Msp { namespace GL { class BufferRange; -class Color; class Matrix; class Uniform; -class Vector3; -class Vector4; +struct Color; +/** +Stores uniforms with a specific layout. Both named and default uniform blocks +are supported. +*/ class UniformBlock: public Bufferable { private: @@ -33,9 +36,10 @@ public: private: virtual unsigned get_data_size() const { return size; } + virtual const void *get_data_pointer() const { return &data[0]; } virtual unsigned get_alignment() const; virtual void offset_changed(); - virtual void upload_data() const; + virtual void upload_data(char *) const; public: void attach(int, const Uniform &);