X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Funiformblock.cpp;h=cc8945cf2093358d7df19ccebfe5e92ee9fffa61;hp=350f57ab6d0f48acaad3bca42f961ac8bf634aee;hb=bec07999d95b76f4b47cffcc564d0cd0afc0435e;hpb=73fd6d13b8e68b2aeec8e5c85227cf361fdb467e diff --git a/source/uniformblock.cpp b/source/uniformblock.cpp index 350f57ab..cc8945cf 100644 --- a/source/uniformblock.cpp +++ b/source/uniformblock.cpp @@ -1,4 +1,6 @@ #include +#include +#include #include "buffer.h" #include "color.h" #include "error.h" @@ -13,43 +15,69 @@ namespace Msp { namespace GL { UniformBlock::UniformBlock(): + size(0), buf_range(0) -{ } +{ + static Require _req(ARB_shader_objects); +} UniformBlock::UniformBlock(unsigned s): size(s), - data(size), buf_range(0) -{ } +{ + static Require _req(ARB_uniform_buffer_object); + + if(!size) + throw invalid_argument("UniformBlock::UniformBlock"); + data.resize(size); +} + +UniformBlock::~UniformBlock() +{ + delete buf_range; +} + +unsigned UniformBlock::get_alignment() const +{ + return BufferRange::get_uniform_buffer_alignment(); +} + +void UniformBlock::location_changed(Buffer *buf, unsigned off, unsigned) const +{ + delete buf_range; + buf_range = new BufferRange(*buf, off, size); +} void UniformBlock::attach(int index, const Uniform &uni) { + if(size) + throw invalid_operation("UniformBlock::attach"); + uniforms[index] = &uni; } void UniformBlock::attach(const Program::UniformInfo &info, const Uniform &uni) { - uniforms[info.location] = &uni; - if(buffer) + if(size) { uni.store(info, &data[info.location]); dirty = true; } + else + uniforms[info.location] = &uni; } void UniformBlock::apply(int index) const { - if((index>=0) != (buffer!=0)) + if((index>=0) != (size>0)) throw invalid_operation("UniformBlock::apply"); - if(buffer) + if(size) { - if(dirty) - { - update_buffer_data(); - if(!buf_range) - buf_range = new BufferRange(*buffer, buffer_offset, size); - } + if(!get_buffer()) + throw invalid_operation("UniformBlock::apply"); + + refresh(); buf_range->bind_to(UNIFORM_BUFFER, index); } else