X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexunit.h;h=7cf43a7832b4dc6bb3949685f4f90f09a80c1bbb;hp=1a4111e6e52569b53bbb003d452aed90c333a2a9;hb=025016d7628be9c43b20999325dcbaae5cb3c3b8;hpb=7e9e15a12fb398798f2719545cc8553354c1e389 diff --git a/source/texunit.h b/source/texunit.h index 1a4111e6..7cf43a78 100644 --- a/source/texunit.h +++ b/source/texunit.h @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007-2008 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_TEXUNIT_H_ #define MSP_GL_TEXUNIT_H_ @@ -14,28 +7,38 @@ namespace Msp { namespace GL { class TexEnv; +class TexGen; class Texture; +/** +Keeps track of texture unit related state. Mostly for internal use. +*/ class TexUnit { private: + unsigned index; + bool legacy; const Texture *texture; - const TexEnv *texenv; + bool tex_legacy; static std::vector units; static TexUnit *cur_unit; -public: TexUnit(); - bool set_texture(const Texture *); +public: + unsigned get_index() const { return index; } + bool supports_legacy() const { return legacy; } + bool set_texture(const Texture *, bool = true); const Texture *get_texture() const { return texture; } - bool set_texenv(const TexEnv *); - const TexEnv *get_texenv() const { return texenv; } + bool get_texture_legacy() const { return tex_legacy; } + void bind(); static unsigned get_n_units(); - static TexUnit &activate(unsigned); + static unsigned get_n_legacy_units(); + static TexUnit &get_unit(unsigned); static TexUnit ¤t(); + static TexUnit *find_unit(const Texture *); }; } // namespace GL