X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexunit.h;h=7cf43a7832b4dc6bb3949685f4f90f09a80c1bbb;hp=0bdb2159ff409beb8383f04444caa1df80a9a117;hb=025016d7628be9c43b20999325dcbaae5cb3c3b8;hpb=f098a871fc6dc7b61a5aca5581fa327e4124c036 diff --git a/source/texunit.h b/source/texunit.h index 0bdb2159..7cf43a78 100644 --- a/source/texunit.h +++ b/source/texunit.h @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_TEXUNIT_H_ #define MSP_GL_TEXUNIT_H_ @@ -13,24 +6,39 @@ Distributed under the LGPL namespace Msp { namespace GL { +class TexEnv; +class TexGen; class Texture; +/** +Keeps track of texture unit related state. Mostly for internal use. +*/ class TexUnit { -public: - TexUnit(); - bool set_texture(const Texture *); - const Texture *get_texture() { return texture; } - //TexEnv &get_env() { return env; } - - static TexUnit &activate(unsigned); - static TexUnit ¤t(); private: + unsigned index; + bool legacy; const Texture *texture; - //TexEnv env; + bool tex_legacy; static std::vector units; static TexUnit *cur_unit; + + TexUnit(); + +public: + unsigned get_index() const { return index; } + bool supports_legacy() const { return legacy; } + bool set_texture(const Texture *, bool = true); + const Texture *get_texture() const { return texture; } + bool get_texture_legacy() const { return tex_legacy; } + void bind(); + + static unsigned get_n_units(); + static unsigned get_n_legacy_units(); + static TexUnit &get_unit(unsigned); + static TexUnit ¤t(); + static TexUnit *find_unit(const Texture *); }; } // namespace GL