X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexunit.cpp;h=9277c27704ebd8347c3c6a782fc1b6ff05fc8658;hp=4d5ff81a297dc9f4d3b1f5dfb564111a3257ecbb;hb=HEAD;hpb=abc16c5ab0fff0945d724febe9d5d3889fb8a6ce diff --git a/source/texunit.cpp b/source/texunit.cpp deleted file mode 100644 index 4d5ff81a..00000000 --- a/source/texunit.cpp +++ /dev/null @@ -1,78 +0,0 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007-2008 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - -#include "extension.h" -#include "gl.h" -#include "texunit.h" -#include "version_1_3.h" - -using namespace std; - -namespace Msp { -namespace GL { - -vector TexUnit::units; -TexUnit *TexUnit::cur_unit = 0; - -TexUnit::TexUnit(): - texture(0), - texenv(0) -{ } - -bool TexUnit::set_texture(const Texture *tex) -{ - bool result = (tex!=texture); - texture = tex; - return result; -} - -bool TexUnit::set_texenv(const TexEnv *env) -{ - bool result = (texenv!=env); - texenv = env; - return result; -} - -unsigned TexUnit::get_n_units() -{ - static int count = -1; - if(count<0) - { - if(is_version_at_least(2, 0) || is_supported("ARB_vertex_shader")) - glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &count); - else if(is_version_at_least(1, 3)) - glGetIntegerv(GL_MAX_TEXTURE_UNITS, &count); - else - count = 1; - } - return count; -} - -TexUnit &TexUnit::activate(unsigned n) -{ - if(n>=get_n_units()) - throw InvalidParameterValue("Invalid texture unit number"); - - if(units.size()<=n) - units.resize(n+1); - - if(cur_unit!=&units[n] && (cur_unit || n)) - glActiveTexture(GL_TEXTURE0+n); - cur_unit = &units[n]; - - return units[n]; -} - -TexUnit &TexUnit::current() -{ - if(!cur_unit) - return activate(0); - return *cur_unit; -} - -} // namespace GL -} // namespace Msp