X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexunit.cpp;h=9277c27704ebd8347c3c6a782fc1b6ff05fc8658;hp=0a5f9bf3a4c4a971489b59d5134204c5c66caa92;hb=332352298ef41b8ac3a4c57b467dd146c0b05e0b;hpb=b250a711295f5ba00114f11a5b1c855eebe08d26 diff --git a/source/texunit.cpp b/source/texunit.cpp index 0a5f9bf3..9277c277 100644 --- a/source/texunit.cpp +++ b/source/texunit.cpp @@ -1,7 +1,9 @@ #include -#include "arb_multitexture.h" -#include "arb_vertex_shader.h" +#include +#include +#include #include "gl.h" +#include "misc.h" #include "texunit.h" using namespace std; @@ -13,40 +15,25 @@ vector TexUnit::units; TexUnit *TexUnit::cur_unit = 0; TexUnit::TexUnit(): + legacy(false), texture(0), - texenv(0) -{ - fill(texgen, texgen+4, static_cast(0)); -} + tex_legacy(false) +{ } -bool TexUnit::set_texture(const Texture *tex) +bool TexUnit::set_texture(const Texture *tex, bool lgc) { - bool result = (tex!=texture); + lgc = (lgc && legacy && tex); + bool result = (tex!=texture || lgc!=tex_legacy); texture = tex; + tex_legacy = lgc; return result; } -bool TexUnit::set_texenv(const TexEnv *env) +void TexUnit::bind() { - bool result = (texenv!=env); - texenv = env; - return result; -} - -bool TexUnit::set_texgen(unsigned i, const TexGen *gen) -{ - if(i>=4) - throw out_of_range("TexUnit::set_texgen"); - bool result = (texgen[i]!=gen); - texgen[i] = gen; - return result; -} - -const TexGen *TexUnit::get_texgen(unsigned i) -{ - if(i>=4) - throw out_of_range("TexUnit::get_texgen"); - return texgen[i]; + if(cur_unit!=this && (cur_unit || index)) + glActiveTexture(GL_TEXTURE0+index); + cur_unit = this; } unsigned TexUnit::get_n_units() @@ -55,28 +42,46 @@ unsigned TexUnit::get_n_units() if(count<0) { if(ARB_vertex_shader) - glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &count); + count = get_i(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS); else if(ARB_multitexture) - glGetIntegerv(GL_MAX_TEXTURE_UNITS, &count); + count = get_i(GL_MAX_TEXTURE_UNITS); else count = 1; } return count; } -TexUnit &TexUnit::activate(unsigned n) +unsigned TexUnit::get_n_legacy_units() +{ + static int count = -1; + if(count<0) + { + if(MSP_legacy_features) + count = get_i(GL_MAX_TEXTURE_UNITS); + else + count = 0; + } + return count; +} + +TexUnit &TexUnit::get_unit(unsigned n) { if(n>0) static Require _req(ARB_multitexture); if(n>=get_n_units()) - throw out_of_range("TexUnit::activate"); + throw out_of_range("TexUnit::get_unit"); if(units.size()<=n) - units.resize(n+1); - - if(cur_unit!=&units[n] && (cur_unit || n)) - glActiveTexture(GL_TEXTURE0+n); - cur_unit = &units[n]; + { + unsigned i = units.size(); + unsigned n_legacy = get_n_legacy_units(); + units.resize(n+1, TexUnit()); + for(; i::iterator i=units.begin(); i!=units.end(); ++i) + if(i->texture==tex) + return &*i; + return 0; +} + } // namespace GL } // namespace Msp