X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexturing.cpp;h=ab5d39b4c42e2b38d51c9ba1dfea5258e851a23a;hp=d8d178b385c05e54da6d588df0e4866e6da1a460;hb=bec07999d95b76f4b47cffcc564d0cd0afc0435e;hpb=b856ccc893a102536048e8d67a6577a31ebdf166 diff --git a/source/texturing.cpp b/source/texturing.cpp index d8d178b3..ab5d39b4 100644 --- a/source/texturing.cpp +++ b/source/texturing.cpp @@ -1,3 +1,4 @@ +#include #include "texture.h" #include "texturing.h" #include "texunit.h" @@ -13,34 +14,57 @@ Texturing::~Texturing() unbind(); } -void Texturing::attach(unsigned attch, const Texture &tex) +int Texturing::find_free_unit(const string &name_hint) const { - set_attachment(attch, &tex); + unsigned max_unit = TexUnit::get_n_units(); + // Leave some space for effect textures + max_unit -= min(max_unit/4, 8U); + unsigned initial_unit = (name_hint.empty() ? 0 : hash32(name_hint)%max_unit); + unsigned unit = initial_unit; + while(get_attached_texture(unit) || get_attached_sampler(unit)) + { + unit = (unit+1)%max_unit; + if(unit==initial_unit) + return -1; + } + + return unit; +} + +void Texturing::attach(unsigned attch, const Texture &tex, const Sampler *samp) +{ + set_attachment(attch, &tex, samp); +} + +void Texturing::attach(unsigned attch, const Sampler &samp) +{ + set_attachment(attch, 0, &samp); } void Texturing::detach(unsigned attch) { - set_attachment(attch, 0); + set_attachment(attch, 0, 0); } -void Texturing::set_attachment(unsigned unit, const Texture *tex) +void Texturing::set_attachment(unsigned unit, const Texture *tex, const Sampler *samp) { if(unit>=TexUnit::get_n_units()) throw out_of_range("Texturing::set_attachment"); - if(tex) + if(tex || samp) { vector::iterator i; for(i=attachments.begin(); (i!=attachments.end() && i->unit<=unit); ++i) if(i->unit==unit) { i->texture = tex; + i->sampler = samp; if(current()==this) - tex->bind_to(unit); + bind_attachment(*i); return; } - attachments.insert(i, Attachment(unit, tex)); + attachments.insert(i, Attachment(unit, tex, samp)); if(current()==this) tex->bind_to(unit); } @@ -51,7 +75,7 @@ void Texturing::set_attachment(unsigned unit, const Texture *tex) { attachments.erase(i); if(current()==this) - Texture::unbind_from(unit); + unbind_attachment(unit); return; } } @@ -65,6 +89,14 @@ const Texture *Texturing::get_attached_texture(unsigned unit) const return 0; } +const Sampler *Texturing::get_attached_sampler(unsigned unit) const +{ + for(vector::const_iterator i=attachments.begin(); (i!=attachments.end() && i->unit<=unit); ++i) + if(i->unit==unit) + return i->sampler; + return 0; +} + void Texturing::bind() const { const Texturing *old = current(); @@ -78,14 +110,14 @@ void Texturing::bind() const { if(i!=attachments.end() && (j==old->attachments.end() || i->unit<=j->unit)) { - i->texture->bind_to(i->unit); + bind_attachment(*i); if(j!=old->attachments.end() && j->unit==i->unit) ++j; ++i; } else { - Texture::unbind_from(j->unit); + unbind_attachment(j->unit); ++j; } } @@ -93,25 +125,41 @@ void Texturing::bind() const else { for(vector::const_iterator i=attachments.begin(); i!=attachments.end(); ++i) - i->texture->bind_to(i->unit); + bind_attachment(*i); } } } +void Texturing::bind_attachment(const Attachment &attch) const +{ + if(attch.sampler) + attch.sampler->bind_to(attch.unit); + else + Sampler::unbind_from(attch.unit); + attch.texture->bind_to(attch.unit); +} + void Texturing::unbind() { const Texturing *old = current(); if(set_current(0)) { for(vector::const_iterator i=old->attachments.begin(); i!=old->attachments.end(); ++i) - Texture::unbind_from(i->unit); + unbind_attachment(i->unit); } } +void Texturing::unbind_attachment(unsigned unit) +{ + Texture::unbind_from(unit); + Sampler::unbind_from(unit); +} + -Texturing::Attachment::Attachment(unsigned u, const Texture *t): +Texturing::Attachment::Attachment(unsigned u, const Texture *t, const Sampler *s): unit(u), - texture(t) + texture(t), + sampler(s) { } } // namespace GL