X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexturecube.h;h=ea1c8296190ade9703121238771c9277baba3d04;hp=e775be1d31ec0ceb26d2fd47ee75597803caf969;hb=7af837734a28a14b3e24a421187d12ecd16572d0;hpb=80977251da90a6878b82d143c22b8335284d3b3e diff --git a/source/texturecube.h b/source/texturecube.h index e775be1d..ea1c8296 100644 --- a/source/texturecube.h +++ b/source/texturecube.h @@ -1,12 +1,10 @@ #ifndef MSP_GL_TEXTURECUBE_H_ #define MSP_GL_TEXTURECUBE_H_ +#include #include -#include "datatype.h" -#include "pixelformat.h" #include "texture.h" #include "vector.h" -#include namespace Msp { namespace GL { @@ -40,18 +38,23 @@ public: { public: Loader(TextureCube &); + Loader(TextureCube &, Collection &); private: + void init(); + + void external_image(TextureCubeFace, const std::string &); void image_data(TextureCubeFace, const std::string &); void raw_data(TextureCubeFace, const std::string &); void storage(PixelFormat, unsigned); }; private: - PixelFormat ifmt; unsigned size; unsigned allocated; + static TextureCubeFace face_order[6]; static Vector3 directions[6]; + static unsigned orientations[12]; public: TextureCube(); @@ -77,17 +80,22 @@ public: int x, int y, unsigned w, unsigned h, PixelFormat fmt, DataType type, const void *data); - void image(TextureCubeFace, const Graphics::Image &); + void image(TextureCubeFace, const Graphics::Image &, bool = false); + + virtual void image(const Graphics::Image &, bool = false); unsigned get_size() const { return size; } private: - unsigned get_level_size(unsigned); + unsigned get_n_levels() const; + unsigned get_level_size(unsigned) const; public: /** Translates indices into face constants. Valid indices are between 0 and 5, inclusive. */ static TextureCubeFace enumerate_faces(unsigned); + static unsigned get_face_index(TextureCubeFace); + /** Returns a vector pointing out of the face. */ static const Vector3 &get_face_direction(TextureCubeFace); @@ -99,6 +107,10 @@ public: /** Returns a vector pointing to the center a texel. */ Vector3 get_texel_direction(TextureCubeFace, unsigned, unsigned); + + virtual AsyncLoader *load(IO::Seekable &, const Resources * = 0) { return 0; } + virtual UInt64 get_data_size() const; + virtual void unload() { } }; void operator>>(const LexicalConverter &, TextureCubeFace &);