X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexturecube.cpp;h=cd18c10d6909a2c459c4b2409789069900a67b88;hp=8d194c42028bb6a4c6eb56cf2e9c0cb9567eba71;hb=HEAD;hpb=73eec11d44a24bac121f1b0d85f20d58005f3545 diff --git a/source/texturecube.cpp b/source/texturecube.cpp deleted file mode 100644 index 8d194c42..00000000 --- a/source/texturecube.cpp +++ /dev/null @@ -1,335 +0,0 @@ -#include -#include -#include -#include -#include -#include "bindable.h" -#include "error.h" -#include "pixelstore.h" -#include "texturecube.h" - -using namespace std; - -namespace Msp { -namespace GL { - -TextureCubeFace TextureCube::face_order[6] = -{ - POSITIVE_X, - NEGATIVE_X, - POSITIVE_Y, - NEGATIVE_Y, - POSITIVE_Z, - NEGATIVE_Z -}; - -Vector3 TextureCube::directions[6] = -{ - Vector3(1, 0, 0), - Vector3(-1, 0, 0), - Vector3(0, 1, 0), - Vector3(0, -1, 0), - Vector3(0, 0, 1), - Vector3(0, 0, -1) -}; - -unsigned TextureCube::orientations[12] = -{ - 5, 3, - 4, 3, - 0, 4, - 0, 5, - 0, 3, - 1, 3 -}; - -TextureCube::TextureCube(): - Texture(GL_TEXTURE_CUBE_MAP), - size(0), - allocated(0) -{ - static Require _req(ARB_texture_cube_map); -} - -void TextureCube::storage(PixelFormat fmt, unsigned sz, unsigned lv) -{ - if(size>0) - throw invalid_operation("TextureCube::storage"); - if(sz==0) - throw invalid_argument("TextureCube::storage"); - - set_internal_format(fmt); - size = sz; - levels = get_n_levels(); - if(lv>0) - levels = min(levels, lv); -} - -void TextureCube::allocate(unsigned level) -{ - if(size==0) - throw invalid_operation("TextureCube::allocate"); - if(level>=levels) - throw invalid_argument("TextureCube::allocate"); - if(allocated&(64<(img.get_data()); - unsigned face_size = img.get_stride()*size; - for(unsigned i=0; i<6; ++i) - image(enumerate_faces(i), 0, fmt, UNSIGNED_BYTE, cdata+i*face_size); -} - -unsigned TextureCube::get_n_levels() const -{ - unsigned n = 0; - for(unsigned s=size; s; s>>=1, ++n) ; - return n; -} - -unsigned TextureCube::get_level_size(unsigned level) const -{ - return size>>level; -} - -TextureCubeFace TextureCube::enumerate_faces(unsigned i) -{ - if(i>=6) - throw out_of_range("TextureCube::enumerate_faces"); - return face_order[i]; -} - -unsigned TextureCube::get_face_index(TextureCubeFace face) -{ - switch(face) - { - case POSITIVE_X: return 0; - case NEGATIVE_X: return 1; - case POSITIVE_Y: return 2; - case NEGATIVE_Y: return 3; - case POSITIVE_Z: return 4; - case NEGATIVE_Z: return 5; - default: throw invalid_argument("TextureCube::get_face_index"); - } -} - -const Vector3 &TextureCube::get_face_direction(TextureCubeFace face) -{ - return directions[get_face_index(face)]; -} - -const Vector3 &TextureCube::get_s_direction(TextureCubeFace face) -{ - return directions[orientations[get_face_index(face)*2]]; -} - -const Vector3 &TextureCube::get_t_direction(TextureCubeFace face) -{ - return directions[orientations[get_face_index(face)*2+1]]; -} - -Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsigned v) -{ - float s = (u+0.5f)*2.0f/size-1.0f; - float t = (v+0.5f)*2.0f/size-1.0f; - const Vector3 &fv = get_face_direction(face); - const Vector3 &sv = get_s_direction(face); - const Vector3 &tv = get_t_direction(face); - return fv+s*sv+t*tv; -} - -UInt64 TextureCube::get_data_size() const -{ - return id ? size*size*6*get_pixel_size(ifmt) : 0; -} - - -TextureCube::Loader::Loader(TextureCube &t): - DataFile::DerivedObjectLoader(t) -{ - init(); -} - -TextureCube::Loader::Loader(TextureCube &t, Collection &c): - DataFile::DerivedObjectLoader(t, c) -{ - init(); -} - -void TextureCube::Loader::init() -{ - add("external_image", &Loader::external_image); - add("image_data", &Loader::image_data); - add("raw_data", &Loader::raw_data); - add("storage", &Loader::storage); - add("storage", &Loader::storage_levels); -} - -void TextureCube::Loader::external_image(TextureCubeFace face, const string &fn) -{ - Graphics::Image img; - RefPtr io = get_collection().open_raw(fn); - img.load_io(*io); - - obj.image(face, img, srgb); -} - -void TextureCube::Loader::image_data(TextureCubeFace face, const string &data) -{ - Graphics::Image img; - IO::Memory mem(data.data(), data.size()); - img.load_io(mem); - - obj.image(face, img, srgb); -} - -void TextureCube::Loader::raw_data(TextureCubeFace face, const string &data) -{ - obj.image(face, 0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data()); -} - -void TextureCube::Loader::storage(PixelFormat fmt, unsigned s) -{ - obj.storage(fmt, s); -} - -void TextureCube::Loader::storage_levels(PixelFormat fmt, unsigned s, unsigned l) -{ - obj.storage(fmt, s, l); -} - - -void operator>>(const LexicalConverter &conv, TextureCubeFace &face) -{ - const string &str = conv.get(); - if(str=="POSITIVE_X") - face = POSITIVE_X; - else if(str=="NEGATIVE_X") - face = NEGATIVE_X; - else if(str=="POSITIVE_Y") - face = POSITIVE_Y; - else if(str=="NEGATIVE_Y") - face = NEGATIVE_Y; - else if(str=="POSITIVE_Z") - face = POSITIVE_Z; - else if(str=="NEGATIVE_Z") - face = NEGATIVE_Z; - else - throw lexical_error(format("conversion of '%s' to TextureCubeFace", str)); -} - -} // namespace GL -} // namespace Msp