X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexturecube.cpp;h=6ec3662523dea02903e024bb9113b91125e4b711;hp=65b1845eaf9ca5f1bb82f9886ada4ed0eed46472;hb=bec07999d95b76f4b47cffcc564d0cd0afc0435e;hpb=e01371d38e290b4c526146fd5d1388bba8201233 diff --git a/source/texturecube.cpp b/source/texturecube.cpp index 65b1845e..6ec36625 100644 --- a/source/texturecube.cpp +++ b/source/texturecube.cpp @@ -1,5 +1,6 @@ #include #include +#include #include #include #include "bindable.h" @@ -12,6 +13,16 @@ using namespace std; namespace Msp { namespace GL { +TextureCubeFace TextureCube::face_order[6] = +{ + POSITIVE_X, + NEGATIVE_X, + POSITIVE_Y, + NEGATIVE_Y, + POSITIVE_Z, + NEGATIVE_Z +}; + Vector3 TextureCube::directions[6] = { Vector3(1, 0, 0), @@ -22,42 +33,62 @@ Vector3 TextureCube::directions[6] = Vector3(0, 0, -1) }; +unsigned TextureCube::orientations[12] = +{ + 5, 3, + 4, 3, + 0, 4, + 0, 5, + 0, 3, + 1, 3 +}; + TextureCube::TextureCube(): Texture(GL_TEXTURE_CUBE_MAP), - ifmt(RGB), size(0), allocated(0) { static Require _req(ARB_texture_cube_map); } -void TextureCube::storage(PixelFormat fmt, unsigned sz) +void TextureCube::storage(PixelFormat fmt, unsigned sz, unsigned lv) { if(size>0) throw invalid_operation("TextureCube::storage"); if(sz==0) throw invalid_argument("TextureCube::storage"); - if(MSP_sized_internal_formats) - fmt = get_sized_pixelformat(fmt); - require_pixelformat(fmt); - - ifmt = fmt; + set_format(fmt); size = sz; + levels = get_n_levels(); + if(lv>0) + levels = min(levels, lv); } void TextureCube::allocate(unsigned level) { - if(allocated&(1<=levels) + throw invalid_argument("TextureCube::allocate"); + if(allocated&(64<(img.get_data()); + const char *pixels = reinterpret_cast(img.get_pixels()); unsigned face_size = img.get_stride()*size; for(unsigned i=0; i<6; ++i) - image(enumerate_faces(i), 0, fmt, UNSIGNED_BYTE, cdata+i*face_size); + image(enumerate_faces(i), 0, pixels+i*face_size); } unsigned TextureCube::get_n_levels() const @@ -149,58 +229,38 @@ unsigned TextureCube::get_level_size(unsigned level) const TextureCubeFace TextureCube::enumerate_faces(unsigned i) { - switch(i) - { - case 0: return POSITIVE_X; - case 1: return NEGATIVE_X; - case 2: return POSITIVE_Y; - case 3: return NEGATIVE_Y; - case 4: return POSITIVE_Z; - case 5: return NEGATIVE_Z; - default: throw out_of_range("TextureCube::enumerate_faces"); - } + if(i>=6) + throw out_of_range("TextureCube::enumerate_faces"); + return face_order[i]; } -const Vector3 &TextureCube::get_face_direction(TextureCubeFace face) +unsigned TextureCube::get_face_index(TextureCubeFace face) { switch(face) { - case POSITIVE_X: return directions[0]; - case NEGATIVE_X: return directions[1]; - case POSITIVE_Y: return directions[2]; - case NEGATIVE_Y: return directions[3]; - case POSITIVE_Z: return directions[4]; - case NEGATIVE_Z: return directions[5]; - default: throw invalid_argument("TextureCube::get_face_direction"); + case POSITIVE_X: return 0; + case NEGATIVE_X: return 1; + case POSITIVE_Y: return 2; + case NEGATIVE_Y: return 3; + case POSITIVE_Z: return 4; + case NEGATIVE_Z: return 5; + default: throw invalid_argument("TextureCube::get_face_index"); } } +const Vector3 &TextureCube::get_face_direction(TextureCubeFace face) +{ + return directions[get_face_index(face)]; +} + const Vector3 &TextureCube::get_s_direction(TextureCubeFace face) { - switch(face) - { - case POSITIVE_X: return directions[5]; - case NEGATIVE_X: return directions[4]; - case POSITIVE_Y: return directions[0]; - case NEGATIVE_Y: return directions[0]; - case POSITIVE_Z: return directions[0]; - case NEGATIVE_Z: return directions[1]; - default: throw invalid_argument("TextureCube::get_s_direction"); - } + return directions[orientations[get_face_index(face)*2]]; } const Vector3 &TextureCube::get_t_direction(TextureCubeFace face) { - switch(face) - { - case POSITIVE_X: return directions[3]; - case NEGATIVE_X: return directions[3]; - case POSITIVE_Y: return directions[4]; - case NEGATIVE_Y: return directions[5]; - case POSITIVE_Z: return directions[3]; - case NEGATIVE_Z: return directions[3]; - default: throw invalid_argument("TextureCube::get_t_direction"); - } + return directions[orientations[get_face_index(face)*2+1]]; } Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsigned v) @@ -215,7 +275,7 @@ Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsig UInt64 TextureCube::get_data_size() const { - return id ? size*size*6*get_pixel_size(ifmt) : 0; + return id ? size*size*6*get_pixel_size(storage_fmt) : 0; } @@ -237,6 +297,7 @@ void TextureCube::Loader::init() add("image_data", &Loader::image_data); add("raw_data", &Loader::raw_data); add("storage", &Loader::storage); + add("storage", &Loader::storage_levels); } void TextureCube::Loader::external_image(TextureCubeFace face, const string &fn) @@ -245,7 +306,7 @@ void TextureCube::Loader::external_image(TextureCubeFace face, const string &fn) RefPtr io = get_collection().open_raw(fn); img.load_io(*io); - obj.image(face, img, srgb); + obj.image(face, img); } void TextureCube::Loader::image_data(TextureCubeFace face, const string &data) @@ -254,21 +315,24 @@ void TextureCube::Loader::image_data(TextureCubeFace face, const string &data) IO::Memory mem(data.data(), data.size()); img.load_io(mem); - obj.image(face, img, srgb); + obj.image(face, img); } void TextureCube::Loader::raw_data(TextureCubeFace face, const string &data) { - obj.image(face, 0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data()); + obj.image(face, 0, data.data()); } void TextureCube::Loader::storage(PixelFormat fmt, unsigned s) { - if(srgb) - fmt = get_srgb_pixelformat(fmt); obj.storage(fmt, s); } +void TextureCube::Loader::storage_levels(PixelFormat fmt, unsigned s, unsigned l) +{ + obj.storage(fmt, s, l); +} + void operator>>(const LexicalConverter &conv, TextureCubeFace &face) {