X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexture3d.h;h=1f50e056d8cb286d8e99b4c739f83e5f09c777bd;hp=d67d03be62a1c413dd913e73e3092d1b682f7f29;hb=bec07999d95b76f4b47cffcc564d0cd0afc0435e;hpb=2ba5af95fb7341b0e6b212e28d03208c6747aae5 diff --git a/source/texture3d.h b/source/texture3d.h index d67d03be..1f50e056 100644 --- a/source/texture3d.h +++ b/source/texture3d.h @@ -72,11 +72,9 @@ public: /** Updates the contents of the entire texture from an image. If storage has not been defined, it will be set to match the image. In this case the image will be treated as a stack of square layers and its height must be - divisible by its width. Otherwise the image must match the defined storage. - - If srgb is true and storage is determined by this call, then an sRGB pixel - format will be used. */ - virtual void image(const Graphics::Image &, unsigned, bool = false); + divisible by its width. Otherwise the image must match the defined + storage. */ + virtual void image(const Graphics::Image &, unsigned = 0); using Texture::image;