X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexture3d.cpp;h=ed5619cb4aed30f567cf7e3e063a7ad05f60fd27;hp=70dcf7725568bef6637f18cf95fe1d89e5c61493;hb=aa9873652630db493b5bd9faee4117e9c30ef226;hpb=656b4577fccfb02bea747871e5ab10148f002443 diff --git a/source/texture3d.cpp b/source/texture3d.cpp index 70dcf772..ed5619cb 100644 --- a/source/texture3d.cpp +++ b/source/texture3d.cpp @@ -1,23 +1,28 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #include -#include +#include +#include +#include +#include +#include +#include #include "bindable.h" -#include "except.h" -#include "extension.h" +#include "error.h" +#include "pixelstore.h" #include "texture3d.h" -#include "version_1_2.h" using namespace std; namespace Msp { namespace GL { +Texture3D::Texture3D(GLenum t): + Texture(t), + width(0), + height(0), + depth(0), + allocated(0) +{ } + Texture3D::Texture3D(): Texture(GL_TEXTURE_3D), width(0), @@ -25,57 +30,92 @@ Texture3D::Texture3D(): depth(0), allocated(0) { - static RequireVersion _ver(1, 2); + static Require _req(EXT_texture3D); } -void Texture3D::storage(PixelFormat f, unsigned w, unsigned h, unsigned d) +void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp, unsigned lv) { if(width>0) - throw InvalidState("Textures storage may only be specified once"); - if(w==0 || h==0 || d==0) - throw InvalidParameterValue("Invalid texture dimensions"); - - width = w; - height = h; - depth = d; - ifmt = f; + throw invalid_operation("Texture3D::storage"); + if(wd==0 || ht==0 || dp==0) + throw invalid_argument("Texture3D::storage"); + + set_internal_format(fmt); + width = wd; + height = ht; + depth = dp; + levels = get_n_levels(); + if(lv>0) + levels = min(levels, lv); } void Texture3D::allocate(unsigned level) { + if(width==0 || height==0 || depth==0) + throw invalid_operation("Texture3D::allocate"); + if(level>=levels) + throw invalid_argument("Texture3D::allocate"); if(allocated&(1<>=1, h>>=1, d>>=1, ++level) ; - allocated |= (1< _bind(!ARB_direct_state_access, this); allocate(level); - Bind _bind(this, true); - glTexSubImage3D(target, level, x, y, z, wd, ht, dp, fmt, type, data); + fmt = get_upload_format(fmt); + if(ARB_direct_state_access) + glTextureSubImage3D(id, level, x, y, z, wd, ht, dp, fmt, type, data); + else + glTexSubImage3D(target, level, x, y, z, wd, ht, dp, fmt, type, data); + + if(gen_mipmap && level==0) + auto_generate_mipmap(); } void Texture3D::load_image(const string &fn, int dp) @@ -90,7 +130,7 @@ void Texture3D::load_image(const string &fn, int dp) if(dp==-1) { if(h%w) - throw IncompatibleData("Image height is not divisible by its width"); + throw incompatible_data("Texture3D::load_image"); d = h/w; h = w; } @@ -99,32 +139,83 @@ void Texture3D::load_image(const string &fn, int dp) for(d=h; d*d>h; d>>=2) ; for(; d*d0) + { d = dp; + if(h%d) + throw incompatible_data("Texture3D::load_image"); + h /= d; + } + else + throw invalid_argument("Texture3D::load_image"); PixelFormat fmt = pixelformat_from_graphics(img.get_format()); if(width==0) - storage(fmt, w, h, d); + storage(storage_pixelformat_from_graphics(img.get_format()), w, h, d); else if(w!=width || h!=height || d!=depth) - throw IncompatibleData("Image does not match texture storage"); + throw incompatible_data("Texture3D::load_image"); + + PixelStore pstore = PixelStore::from_image(img); + BindRestore _bind_ps(pstore); - image(0, fmt, UNSIGNED_INT, img.get_data()); + image(0, fmt, UNSIGNED_BYTE, img.get_data()); } -void Texture3D::require_storage() +void Texture3D::image(const Graphics::Image &img, bool srgb) { - if(width==0 || height==0 || depth==0) - throw InvalidState("Texture storage has not been specified"); + unsigned w = img.get_width(); + unsigned h = img.get_height(); + unsigned d = 1; + + if(depth) + { + if(h%depth) + throw incompatible_data("Texture3D::load_image"); + h /= depth; + d = depth; + } + else + { + if(h%w) + throw incompatible_data("Texture3D::load_image"); + d = h/w; + h = w; + } + + PixelFormat fmt = pixelformat_from_graphics(img.get_format()); + if(width==0) + { + unsigned l = (is_mipmapped(min_filter) ? mipmap_levels ? mipmap_levels : 0 : 1); + storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, h, d, l); + } + else if(w!=width || h!=height || d!=depth) + throw incompatible_data("Texture3D::load_image"); + + PixelStore pstore = PixelStore::from_image(img); + BindRestore _bind_ps(pstore); + + image(0, fmt, UNSIGNED_BYTE, img.get_data()); +} + +unsigned Texture3D::get_n_levels() const +{ + unsigned s = max(width, height); + if(target!=GL_TEXTURE_2D_ARRAY) + s = max(s, depth); + unsigned n = 0; + for(; s; s>>=1, ++n) ; + return n; } -void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigned &d) +void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigned &d) const { w >>= level; h >>= level; - d >>= level; + if(target!=GL_TEXTURE_2D_ARRAY) + d >>= level; if(!w && (h || d)) w = 1; @@ -134,5 +225,41 @@ void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigne d = 1; } +UInt64 Texture3D::get_data_size() const +{ + return id ? width*height*depth*get_pixel_size(ifmt) : 0; +} + + +Texture3D::Loader::Loader(Texture3D &t): + DataFile::DerivedObjectLoader(t) +{ + init(); +} + +Texture3D::Loader::Loader(Texture3D &t, Collection &c): + DataFile::DerivedObjectLoader(t, c) +{ + init(); +} + +void Texture3D::Loader::init() +{ + add("raw_data", &Loader::raw_data); + add("storage", &Loader::storage); +} + +void Texture3D::Loader::raw_data(const string &data) +{ + obj.image(0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data()); +} + +void Texture3D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h, unsigned d) +{ + if(srgb) + fmt = get_srgb_pixelformat(fmt); + obj.storage(fmt, w, h, d); +} + } // namespace GL } // namespace Msp