X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexture3d.cpp;h=7c4b04469d23a0b17961543cf34ff9e21688977a;hp=12fc856b8415d4e9cc18ac95c2a9c548a79cf79f;hb=6a832fe1771f8c7bca0faa0d383fbbab062a1c56;hpb=e01371d38e290b4c526146fd5d1388bba8201233 diff --git a/source/texture3d.cpp b/source/texture3d.cpp index 12fc856b..7c4b0446 100644 --- a/source/texture3d.cpp +++ b/source/texture3d.cpp @@ -1,5 +1,9 @@ #include +#include +#include +#include #include +#include #include #include "bindable.h" #include "error.h" @@ -13,7 +17,6 @@ namespace GL { Texture3D::Texture3D(GLenum t): Texture(t), - ifmt(RGB), width(0), height(0), depth(0), @@ -22,7 +25,6 @@ Texture3D::Texture3D(GLenum t): Texture3D::Texture3D(): Texture(GL_TEXTURE_3D), - ifmt(RGB), width(0), height(0), depth(0), @@ -31,30 +33,47 @@ Texture3D::Texture3D(): static Require _req(EXT_texture3D); } -void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp) +void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp, unsigned lv) { if(width>0) throw invalid_operation("Texture3D::storage"); if(wd==0 || ht==0 || dp==0) throw invalid_argument("Texture3D::storage"); - if(MSP_sized_internal_formats) - fmt = get_sized_pixelformat(fmt); - require_pixelformat(fmt); - - ifmt = fmt; + set_internal_format(fmt); width = wd; height = ht; depth = dp; + levels = get_n_levels(); + if(lv>0) + levels = min(levels, lv); } void Texture3D::allocate(unsigned level) { + if(width==0 || height==0 || depth==0) + throw invalid_operation("Texture3D::allocate"); + if(level>=levels) + throw invalid_argument("Texture3D::allocate"); if(allocated&(1< _bind(!ARB_direct_state_access, this); allocate(level); - BindRestore _bind(this); - glTexSubImage3D(target, level, x, y, z, wd, ht, dp, fmt, type, data); + fmt = get_upload_format(fmt); + if(ARB_direct_state_access) + glTextureSubImage3D(id, level, x, y, z, wd, ht, dp, fmt, type, data); + else + glTexSubImage3D(target, level, x, y, z, wd, ht, dp, fmt, type, data); + + if(gen_mipmap && level==0) + auto_generate_mipmap(); } void Texture3D::load_image(const string &fn, int dp) @@ -158,7 +187,10 @@ void Texture3D::image(const Graphics::Image &img, bool srgb) PixelFormat fmt = pixelformat_from_graphics(img.get_format()); if(width==0) - storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, h, d); + { + unsigned l = (is_mipmapped(min_filter) ? mipmap_levels ? mipmap_levels : 0 : 1); + storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, h, d, l); + } else if(w!=width || h!=height || d!=depth) throw incompatible_data("Texture3D::load_image"); @@ -224,8 +256,6 @@ void Texture3D::Loader::raw_data(const string &data) void Texture3D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h, unsigned d) { - if(srgb) - fmt = get_srgb_pixelformat(fmt); obj.storage(fmt, w, h, d); }