X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexture2d.h;h=f1b76783f7e5c5a242c96bb3528d7e7a8929ec40;hp=13073a2d74ea98cade27a9212229a365137e7175;hb=a5797c9babd17673285b3b15c7572c2d8fe1595c;hpb=d23880571efc16dff1cfeeb92f35fe54c8f64c3d diff --git a/source/texture2d.h b/source/texture2d.h index 13073a2d..f1b76783 100644 --- a/source/texture2d.h +++ b/source/texture2d.h @@ -10,14 +10,13 @@ Distributed under the LGPL #include #include +#include #include "pixelformat.h" #include "texture.h" namespace Msp { namespace GL { -class Image; - /** Two-dimensional texture class. This is the most common type of texture. */ @@ -72,7 +71,7 @@ public: sizei get_height() const { return height; } private: - void image(const Image &); + void image(const Graphics::Image &); }; } // namespace GL