X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexture2d.cpp;h=806e4a179bded9f8a71264ecce78bccafc529870;hp=75b84ec7bbe5747c17ee47b137ba56df33e9101e;hb=aea9ceca71b59358248be94fdf272fd4791ca990;hpb=cdf928f03f4d8383b8fa978abc4c255a850ec061 diff --git a/source/texture2d.cpp b/source/texture2d.cpp index 75b84ec7..806e4a17 100644 --- a/source/texture2d.cpp +++ b/source/texture2d.cpp @@ -46,7 +46,7 @@ Texture2D::~Texture2D() set_manager(0); } -void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht) +void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned lv) { if(width>0) throw invalid_operation("Texture2D::storage"); @@ -56,24 +56,30 @@ void Texture2D::storage(PixelFormat fmt, unsigned wd, unsigned ht) set_internal_format(fmt); width = wd; height = ht; + levels = get_n_levels(); + if(lv>0) + levels = min(levels, lv); } void Texture2D::allocate(unsigned level) { + if(width==0 || height==0) + throw invalid_operation("Texture2D::allocate"); + if(level>=levels) + throw invalid_argument("Texture2D::allocate"); if(allocated&(1< _bind(!ARB_direct_state_access, this); allocate(level); + fmt = get_upload_format(fmt); if(ARB_direct_state_access) glTextureSubImage2D(id, level, x, y, wd, ht, fmt, type, data); else @@ -133,7 +140,10 @@ void Texture2D::image(const Graphics::Image &img, bool srgb, bool from_buffer) unsigned h = img.get_height(); PixelFormat fmt = pixelformat_from_graphics(img.get_format()); if(width==0) - storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, h); + { + unsigned l = (is_mipmapped(min_filter) ? mipmap_levels ? mipmap_levels : 0 : 1); + storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, h, l); + } else if(w!=width || h!=height) throw incompatible_data("Texture2D::image"); @@ -171,7 +181,7 @@ Resource::AsyncLoader *Texture2D::load(IO::Seekable &io, const Resources *res) UInt64 Texture2D::get_data_size() const { - return id ? width*height*get_component_count(ifmt) : 0; + return id ? width*height*get_pixel_size(ifmt) : 0; } void Texture2D::unload() @@ -208,8 +218,6 @@ void Texture2D::Loader::raw_data(const string &data) void Texture2D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h) { - if(srgb) - fmt = get_srgb_pixelformat(fmt); obj.storage(fmt, w, h); }