X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexture1d.cpp;h=e25a11c09ce579b0fbed76a7ec6dc5a6ed5569fd;hp=44e49f51142fde02d41fa4da16b5119cb129d840;hb=7a2427020ec6ead73258aeb326dfb7e0121520f9;hpb=cb836adcf11f690188df9b7bc59f3fe87b67aaa7 diff --git a/source/texture1d.cpp b/source/texture1d.cpp index 44e49f51..e25a11c0 100644 --- a/source/texture1d.cpp +++ b/source/texture1d.cpp @@ -1,3 +1,5 @@ +#include +#include #include #include #include "bindable.h" @@ -11,7 +13,6 @@ namespace GL { Texture1D::Texture1D(): Texture(GL_TEXTURE_1D), - ifmt(RGB), width(0), allocated(0) { @@ -25,11 +26,7 @@ void Texture1D::storage(PixelFormat fmt, unsigned wd) if(wd==0) throw invalid_argument("Texture1D::storage"); - if(MSP_sized_internal_formats) - fmt = get_sized_pixelformat(fmt); - require_pixelformat(fmt); - - ifmt = fmt; + set_internal_format(fmt); width = wd; } @@ -40,9 +37,14 @@ void Texture1D::allocate(unsigned level) if(ARB_texture_storage) { - BindRestore _bind(this); unsigned n_levels = (is_mipmapped(min_filter) ? get_n_levels() : 1); - glTexStorage1D(target, n_levels, ifmt, width); + if(ARB_direct_state_access) + glTextureStorage1D(id, n_levels, ifmt, width); + else + { + BindRestore _bind(this); + glTexStorage1D(target, n_levels, ifmt, width); + } allocated |= (1< _bind(!ARB_direct_state_access, this); allocate(level); - BindRestore _bind(this); - glTexSubImage1D(target, level, x, wd, fmt, type, data); + fmt = get_upload_format(fmt); + if(ARB_direct_state_access) + glTextureSubImage1D(id, level, x, wd, fmt, type, data); + else + glTexSubImage1D(target, level, x, wd, fmt, type, data); + + if(gen_mipmap && level==0) + auto_generate_mipmap(); } void Texture1D::image(const Graphics::Image &img, bool srgb)