X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Ftexture.h;h=9c43b76911ecb5d00fcf517847f6a04001ed6241;hp=db6165fed82628206f29d69b39036d2160edefca;hb=72a13418cc19e750abf3f8d8a52aea5e1abe4983;hpb=7d7a8f9e77a526fd5f2920b9005805e56a4b686c diff --git a/source/texture.h b/source/texture.h index db6165fe..9c43b769 100644 --- a/source/texture.h +++ b/source/texture.h @@ -2,7 +2,10 @@ #define MSP_GL_TEXTURE_H_ #include +#include +#include "datatype.h" #include "gl.h" +#include "pixelformat.h" #include "predicate.h" #include "resource.h" @@ -78,8 +81,10 @@ protected: private: void init(); + void external_image(const std::string &); void filter(TextureFilter); void generate_mipmap(bool); + void image_data(const std::string &); void mag_filter(TextureFilter); void max_anisotropy(float); void min_filter(TextureFilter); @@ -99,11 +104,21 @@ protected: GENERATE_MIPMAP = 32, COMPARE = 64, COMPARE_FUNC = 128, - MAX_ANISOTROPY = 256 + MAX_ANISOTROPY = 256, + FORMAT_SWIZZLE = 512 + }; + + enum FormatSwizzle + { + NO_SWIZZLE, + R_TO_LUMINANCE, + RG_TO_LUMINANCE_ALPHA }; unsigned id; GLenum target; + PixelFormat ifmt; + FormatSwizzle swizzle; TextureFilter min_filter; TextureFilter mag_filter; float max_anisotropy; @@ -115,6 +130,8 @@ protected: Predicate cmp_func; mutable int dirty_params; + static int swizzle_orders[]; + Texture(GLenum, ResourceManager * = 0); Texture(const Texture &); Texture &operator=(const Texture &); @@ -122,7 +139,13 @@ public: ~Texture(); protected: + static DataType get_alloc_type(PixelFormat); + void set_internal_format(PixelFormat); + PixelFormat get_upload_format(PixelFormat) const; + void update_parameter(int) const; + void set_parameter_i(GLenum, int) const; + void set_parameter_f(GLenum, float) const; public: void set_min_filter(TextureFilter); void set_mag_filter(TextureFilter); @@ -140,6 +163,8 @@ public: void set_wrap_t(TextureWrap); void set_wrap_r(TextureWrap); + static bool can_generate_mipmap(); + /** Sets automatic mipmap generation. If enabled, mipmaps are generated when a texture image is uploaded. */ void set_generate_mipmap(bool); @@ -157,6 +182,17 @@ public: /** Sets the function to use for depth comparison. */ void set_compare_func(Predicate); + /// Loads a Graphics::Image from a file and uploads it to the texture. + virtual void load_image(const std::string &, bool srgb = false); + + /** Uploads an image to the texture. If storage has not been defined, it + will be set to match the image. Otherwise the image must be compatible + with the defined storage. Semantics depend on the type of texture. + + If srgb is true and storage is determined by this call, then an sRGB pixel + format will be used. */ + virtual void image(const Graphics::Image &, bool srgb = false) = 0; + GLenum get_target() const { return target; } unsigned get_id() const { return id; } @@ -170,6 +206,9 @@ public: virtual UInt64 get_data_size() const { return 0; } }; + +bool is_mipmapped(TextureFilter); + } // namespace GL } // namespace Msp