X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fsimplescene.h;h=e56aeb0c982592b5e8995f5ac2d78b47fc972091;hp=deba4d5f8877b872aa6d3be5dcc5cb7eecf7c0e1;hb=0cacf19c2e6aaa182ae0fcc7dfaae345aedd0e74;hpb=c87860db3b23a98eda1adfe59acddffdb6eb8420 diff --git a/source/simplescene.h b/source/simplescene.h index deba4d5f..e56aeb0c 100644 --- a/source/simplescene.h +++ b/source/simplescene.h @@ -8,23 +8,28 @@ namespace Msp { namespace GL { /** -The simplest possible Scene. Rendering order is unspecified. +A simple yet efficient scene. Rendering order is unspecified. */ class SimpleScene: public Scene { -protected: - typedef std::set RenderableSet; +private: + typedef std::set RenderableSet; + typedef std::vector RenderableArray; RenderableSet renderables; + mutable RenderableArray cache; public: - virtual void add(const Renderable &); - virtual void remove(const Renderable &); + virtual void add(Renderable &); + virtual void remove(Renderable &); - virtual void setup_frame() const; - virtual void finish_frame() const; +private: + void populate_cache() const; + +public: + virtual void setup_frame(Renderer &); + virtual void finish_frame(); - using Scene::render; virtual void render(Renderer &, const Tag & = Tag()) const; };