X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fshadowmap.h;h=fe36fca0e5bac9e6e7eff35f3a33065d9fb3d85e;hp=c2c104aca9c69d4d32a669f4f508e4c4d5faa3d6;hb=c3b339da673601c283abf9222b5e8f66ba80a688;hpb=53dac3ba3cb3a1e4ed23d5fa459187acde7a4904 diff --git a/source/shadowmap.h b/source/shadowmap.h index c2c104ac..fe36fca0 100644 --- a/source/shadowmap.h +++ b/source/shadowmap.h @@ -52,6 +52,9 @@ public: thin objects from casting shadows on nearby sufraces. */ void set_depth_bias(float); + const Texture2D &get_depth_texture() const { return depth_buf; } + const Matrix &get_shadow_matrix() const { return shadow_matrix; } + virtual void setup_frame(Renderer &); virtual void finish_frame();