X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fscene.h;h=639a467fa849cb526c19ac31744b957f820af7ea;hp=9e90b1284a014e90aa9a03191172b7137c80e35b;hb=HEAD;hpb=573ea4e5602c4321cc1d75daf9ed0beed5cde280 diff --git a/source/scene.h b/source/scene.h deleted file mode 100644 index 9e90b128..00000000 --- a/source/scene.h +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef MSP_GL_SCENE_H_ -#define MSP_GL_SCENE_H_ - -#include -#include -#include "matrix.h" -#include "renderable.h" -#include "vector.h" - -namespace Msp { -namespace GL { - -/** -Scenes are containers for other Renderables. This is a base class that can't -be instantiated. Examples of available Scene types are SimpleScene, -InstancedScene and OrderedScene. -*/ -class Scene: public Renderable -{ -public: - class Loader: public DataFile::CollectionObjectLoader - { - public: - Loader(Scene &, Collection &); - - private: - void object(const std::string &); - }; - -protected: - std::vector owned_data; - mutable Matrix culling_matrix; - mutable Vector4 frustum_edges[6]; - - Scene() { } -private: - Scene(const Scene &); - Scene &operator=(const Scene &); -public: - virtual ~Scene(); - - virtual void add(Renderable &) = 0; - virtual void remove(Renderable &) = 0; - -protected: - bool setup_frustum(const Renderer &) const; - bool frustum_cull(const Renderable &) const; -}; - -} // namespace GL -} // namespace Msp - -#endif