X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fscene.h;h=19048eb305a9f2ca8e8a21eca741f4671ebf813e;hp=329099ea341f31479bbb5e7063c062b226bba49d;hb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;hpb=b617c5d7b5283ad260a77f01e42e6170cabbc03d diff --git a/source/scene.h b/source/scene.h index 329099ea..19048eb3 100644 --- a/source/scene.h +++ b/source/scene.h @@ -1,38 +1,28 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_SCENE_H_ #define MSP_GL_SCENE_H_ -#include -#include #include "renderable.h" namespace Msp { namespace GL { -class Object; -class ObjectInstance; - +/** +Scenes are containers for other Renderables. This is a base class that can't +be instantiated. At the moment the available Scene types are SimpleScene, +InstancedScene and OrderedScene. +*/ class Scene: public Renderable { -private: - typedef std::set InstanceSet; - typedef std::map ObjectMap; - typedef std::set RenderableSet; - - ObjectMap objects; - RenderableSet renderables; - +protected: + Scene() { } public: - void add(const Renderable &); - void remove(const Renderable &); + virtual ~Scene() { } + + virtual void add(const Renderable &) = 0; + virtual void remove(const Renderable &) = 0; - virtual void render(const Tag &tag = Tag()) const; + using Renderable::render; + virtual void render(const Tag & = Tag()) const; }; } // namespace GL