X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fscene.h;h=19048eb305a9f2ca8e8a21eca741f4671ebf813e;hp=05c5b6785b3bf53cb2de92c2d45ee180c85bbc0e;hb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;hpb=e759062876ee7fc81d1c2f40818d5bf97898d53d diff --git a/source/scene.h b/source/scene.h index 05c5b678..19048eb3 100644 --- a/source/scene.h +++ b/source/scene.h @@ -1,34 +1,28 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_SCENE_H_ #define MSP_GL_SCENE_H_ -#include -#include #include "renderable.h" namespace Msp { namespace GL { -class Object; -class ObjectInstance; - +/** +Scenes are containers for other Renderables. This is a base class that can't +be instantiated. At the moment the available Scene types are SimpleScene, +InstancedScene and OrderedScene. +*/ class Scene: public Renderable { -private: - std::map > objects; - std::set renderables; - +protected: + Scene() { } public: - void add(const Renderable &); - void remove(const Renderable &); + virtual ~Scene() { } + + virtual void add(const Renderable &) = 0; + virtual void remove(const Renderable &) = 0; - virtual void render(const Tag &tag=Tag()) const; + using Renderable::render; + virtual void render(const Tag & = Tag()) const; }; } // namespace GL