X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fresources.h;h=6f04a26088b1a4d0768185440d1c1ef98ad9b850;hp=e2503298c5ce59fe0ba04570700970abeb9d881a;hb=bec07999d95b76f4b47cffcc564d0cd0afc0435e;hpb=7db48f2836ec42c6e2dbeff336634a03bc6d7a62 diff --git a/source/resources.h b/source/resources.h index e2503298..6f04a260 100644 --- a/source/resources.h +++ b/source/resources.h @@ -7,6 +7,9 @@ namespace Msp { namespace GL { +class Material; +class Mesh; +class Program; class ResourceManager; class Texture2D; @@ -18,24 +21,31 @@ class Resources: virtual public DataFile::Collection { private: TextureFilter default_tex_filter; + float default_tex_anisotropy; bool srgb_conversion; ResourceManager *resource_manager; public: Resources(); + static const DataFile::CollectionSource &get_builtins(); + void set_default_texture_filter(TextureFilter); + void set_default_texture_anisotropy(float); /** Enables or disables sRGB conversion. If enabled, textures and material colors are converted from sRGB to linear color space when loaded. */ - void set_srgb_conversion(bool); + DEPRECATED void set_srgb_conversion(bool); - bool get_srgb_conversion() const { return srgb_conversion; } + DEPRECATED bool get_srgb_conversion() const { return srgb_conversion; } void set_resource_manager(ResourceManager *); protected: + Material *create_material(const std::string &); + Mesh *create_mesh(const std::string &); Texture2D *create_texture2d(const std::string &); + Program *create_program(const std::string &); }; } // namespace GL