X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fresources.h;h=6f04a26088b1a4d0768185440d1c1ef98ad9b850;hp=238d6c544c373c4fdde4848784600a6246e8a1b1;hb=bec07999d95b76f4b47cffcc564d0cd0afc0435e;hpb=207da74ff155973509f13d714bda28f9d8fc3f42 diff --git a/source/resources.h b/source/resources.h index 238d6c54..6f04a260 100644 --- a/source/resources.h +++ b/source/resources.h @@ -7,6 +7,7 @@ namespace Msp { namespace GL { +class Material; class Mesh; class Program; class ResourceManager; @@ -34,13 +35,14 @@ public: /** Enables or disables sRGB conversion. If enabled, textures and material colors are converted from sRGB to linear color space when loaded. */ - void set_srgb_conversion(bool); + DEPRECATED void set_srgb_conversion(bool); - bool get_srgb_conversion() const { return srgb_conversion; } + DEPRECATED bool get_srgb_conversion() const { return srgb_conversion; } void set_resource_manager(ResourceManager *); protected: + Material *create_material(const std::string &); Mesh *create_mesh(const std::string &); Texture2D *create_texture2d(const std::string &); Program *create_program(const std::string &);