X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fresources.h;h=238d6c544c373c4fdde4848784600a6246e8a1b1;hp=e2503298c5ce59fe0ba04570700970abeb9d881a;hb=HEAD;hpb=7db48f2836ec42c6e2dbeff336634a03bc6d7a62 diff --git a/source/resources.h b/source/resources.h deleted file mode 100644 index e2503298..00000000 --- a/source/resources.h +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef MSP_GL_RESOURCES_H_ -#define MSP_GL_RESOURCES_H_ - -#include -#include "texture.h" - -namespace Msp { -namespace GL { - -class ResourceManager; -class Texture2D; - -/** -A collection class for GL resources. Most useful as a base class for an -application-specific collection. -*/ -class Resources: virtual public DataFile::Collection -{ -private: - TextureFilter default_tex_filter; - bool srgb_conversion; - ResourceManager *resource_manager; - -public: - Resources(); - - void set_default_texture_filter(TextureFilter); - - /** Enables or disables sRGB conversion. If enabled, textures and material - colors are converted from sRGB to linear color space when loaded. */ - void set_srgb_conversion(bool); - - bool get_srgb_conversion() const { return srgb_conversion; } - - void set_resource_manager(ResourceManager *); - -protected: - Texture2D *create_texture2d(const std::string &); -}; - -} // namespace GL -} // namespace Msp - -#endif