X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Fresources.h;h=238d6c544c373c4fdde4848784600a6246e8a1b1;hp=838b022989b69eb9ea73c31c5cb57a6da4ab62bd;hb=81e0e39fefd8f50ae2367fe821d58af6273bcea2;hpb=859015dce969a0d9ba2bc603d6dbb2685159e393 diff --git a/source/resources.h b/source/resources.h index 838b0229..238d6c54 100644 --- a/source/resources.h +++ b/source/resources.h @@ -1,7 +1,6 @@ #ifndef MSP_GL_RESOURCES_H_ #define MSP_GL_RESOURCES_H_ -#include #include #include "texture.h" @@ -21,17 +20,17 @@ class Resources: virtual public DataFile::Collection { private: TextureFilter default_tex_filter; + float default_tex_anisotropy; bool srgb_conversion; ResourceManager *resource_manager; public: Resources(); -private: - static DataFile::BuiltinSource &get_builtins(); + static const DataFile::CollectionSource &get_builtins(); -public: void set_default_texture_filter(TextureFilter); + void set_default_texture_anisotropy(float); /** Enables or disables sRGB conversion. If enabled, textures and material colors are converted from sRGB to linear color space when loaded. */