X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frenderpass.h;h=c90108d1c27be58632c313e77f491012dcfb8b79;hp=934a213e3e815f0f855dfc10ca3b9add2c2193e5;hb=cfd4d36c2b6b6095ada3aef8082e5d409a233a21;hpb=e7556941c41b1a0fc84fe7986c98ee79eccbf564 diff --git a/source/renderpass.h b/source/renderpass.h index 934a213e..c90108d1 100644 --- a/source/renderpass.h +++ b/source/renderpass.h @@ -12,7 +12,6 @@ class Material; class Program; class ProgramData; class Renderer; -class TexEnv; class Texture; class Texturing; @@ -46,36 +45,36 @@ private: private: unsigned index; RefPtr tex; - RefPtr env; public: TextureLoader(Texturing &, unsigned, Collection *); private: virtual void finish(); - void texenv(); void texture(const std::string &); void texture2d(); }; const Program *shprog; - RefPtr shdata; + ProgramData *shdata; RefPtr material; + std::string material_slot; Texturing *texturing; std::map tex_names; bool back_faces; - RenderPass &operator=(const RenderPass &); public: RenderPass(); RenderPass(const RenderPass &); + RenderPass &operator=(const RenderPass &); ~RenderPass(); void set_shader_program(const Program *, const ProgramData *); const Program *get_shader_program() const { return shprog; } - const ProgramData *get_shader_data() const { return shdata.get(); } + const ProgramData *get_shader_data() const { return shdata; } void set_material(const Material *); const Material *get_material() const { return material.get(); } + const std::string &get_material_slot_name() const { return material_slot; } void set_texture(unsigned, const Texture *); const Texturing *get_texturing() const { return texturing; } int get_texture_index(const std::string &) const;