X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frenderpass.h;h=5af733dc8b6ed2961510779621502377a2d8f284;hp=405b813b463d0fcd1019c9483d921218b93005c0;hb=f14435e58bfa0fa697a06ba9a454bb30cd37d9d8;hpb=df1f68d366e145716225f1a4dd223b0129280fb2 diff --git a/source/renderpass.h b/source/renderpass.h index 405b813b..5af733dc 100644 --- a/source/renderpass.h +++ b/source/renderpass.h @@ -1,10 +1,3 @@ -/* $Id$ - -This file is part of libmspgl -Copyright © 2007-2008, 2010-2011 Mikko Rasa, Mikkosoft Productions -Distributed under the LGPL -*/ - #ifndef MSP_GL_RENDERPASS_H_ #define MSP_GL_RENDERPASS_H_ @@ -39,10 +32,10 @@ public: private: void init(); - virtual void finish(); void material_inline(); void material(const std::string &); void texunit(unsigned); + void texunit_named(unsigned, const std::string &); void uniforms(); }; @@ -68,6 +61,7 @@ private: ProgramData *shdata; RefPtr material; Texturing *texturing; + std::map tex_names; RenderPass &operator=(const RenderPass &); public: @@ -81,6 +75,7 @@ public: const Material *get_material() const { return material.get(); } void set_texture(unsigned, const Texture *); const Texturing *get_texturing() const { return texturing; } + int get_texture_index(const std::string &) const; }; } // namespace GL