X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frenderpass.h;h=3b3b54b8569e12936cf6f8ffb04dbe0d8378ed95;hp=c90108d1c27be58632c313e77f491012dcfb8b79;hb=22ed49c0b233566fc5d72b7c9769fd3ba543ab40;hpb=cfd4d36c2b6b6095ada3aef8082e5d409a233a21 diff --git a/source/renderpass.h b/source/renderpass.h index c90108d1..3b3b54b8 100644 --- a/source/renderpass.h +++ b/source/renderpass.h @@ -37,6 +37,8 @@ public: void texunit(unsigned); void texunit_named(unsigned, const std::string &); void uniforms(); + void uniform_slot(const std::string &); + void uniform_slot2(const std::string &, const std::string &); }; private: @@ -56,7 +58,8 @@ private: }; const Program *shprog; - ProgramData *shdata; + RefPtr shdata; + std::map uniform_slots; RefPtr material; std::string material_slot; Texturing *texturing; @@ -71,7 +74,8 @@ public: void set_shader_program(const Program *, const ProgramData *); const Program *get_shader_program() const { return shprog; } - const ProgramData *get_shader_data() const { return shdata; } + const ProgramData *get_shader_data() const { return shdata.get(); } + const std::string &get_slotted_uniform_name(const std::string &) const; void set_material(const Material *); const Material *get_material() const { return material.get(); } const std::string &get_material_slot_name() const { return material_slot; }