X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frenderpass.h;h=3b3b54b8569e12936cf6f8ffb04dbe0d8378ed95;hp=11a9c45b7e8ef36182dc415933534d60f5518951;hb=22ed49c0b233566fc5d72b7c9769fd3ba543ab40;hpb=bdacc1cf89edcc8d8a00364aa20c9472744cd9ca diff --git a/source/renderpass.h b/source/renderpass.h index 11a9c45b..3b3b54b8 100644 --- a/source/renderpass.h +++ b/source/renderpass.h @@ -37,6 +37,8 @@ public: void texunit(unsigned); void texunit_named(unsigned, const std::string &); void uniforms(); + void uniform_slot(const std::string &); + void uniform_slot2(const std::string &, const std::string &); }; private: @@ -56,8 +58,10 @@ private: }; const Program *shprog; - RefPtr shdata; + RefPtr shdata; + std::map uniform_slots; RefPtr material; + std::string material_slot; Texturing *texturing; std::map tex_names; bool back_faces; @@ -71,8 +75,10 @@ public: void set_shader_program(const Program *, const ProgramData *); const Program *get_shader_program() const { return shprog; } const ProgramData *get_shader_data() const { return shdata.get(); } + const std::string &get_slotted_uniform_name(const std::string &) const; void set_material(const Material *); const Material *get_material() const { return material.get(); } + const std::string &get_material_slot_name() const { return material_slot; } void set_texture(unsigned, const Texture *); const Texturing *get_texturing() const { return texturing; } int get_texture_index(const std::string &) const;