X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frenderpass.h;h=11a9c45b7e8ef36182dc415933534d60f5518951;hp=ac752ae230c5c9b7d6435d2fc8de2938b3426b55;hb=3ba81ebaaec0c271d68cc12afbea86c394c3403d;hpb=c10c05365187cf717e3e95c446fdc6a890b114bd diff --git a/source/renderpass.h b/source/renderpass.h index ac752ae2..11a9c45b 100644 --- a/source/renderpass.h +++ b/source/renderpass.h @@ -11,7 +11,7 @@ namespace GL { class Material; class Program; class ProgramData; -class TexEnv; +class Renderer; class Texture; class Texturing; @@ -45,14 +45,12 @@ private: private: unsigned index; RefPtr tex; - RefPtr env; public: TextureLoader(Texturing &, unsigned, Collection *); private: virtual void finish(); - void texenv(); void texture(const std::string &); void texture2d(); }; @@ -62,11 +60,12 @@ private: RefPtr material; Texturing *texturing; std::map tex_names; + bool back_faces; - RenderPass &operator=(const RenderPass &); public: RenderPass(); RenderPass(const RenderPass &); + RenderPass &operator=(const RenderPass &); ~RenderPass(); void set_shader_program(const Program *, const ProgramData *); @@ -77,6 +76,10 @@ public: void set_texture(unsigned, const Texture *); const Texturing *get_texturing() const { return texturing; } int get_texture_index(const std::string &) const; + void set_back_faces(bool); + bool get_back_faces() const { return back_faces; } + + void apply(Renderer &) const; }; } // namespace GL