X-Git-Url: http://git.tdb.fi/?p=libs%2Fgl.git;a=blobdiff_plain;f=source%2Frenderpass.cpp;h=b588ff2dc8a119624bcf5297ad5483f8fef972dc;hp=4b458f6d5f9b57ca555b542e4724ed3b08d0b5ae;hb=975162f86071985913b59a835d38046e1c271594;hpb=a6e46d61c4f3c54b6f44b0863e18581b889820dd diff --git a/source/renderpass.cpp b/source/renderpass.cpp index 4b458f6d..b588ff2d 100644 --- a/source/renderpass.cpp +++ b/source/renderpass.cpp @@ -46,13 +46,14 @@ RenderPass &RenderPass::operator=(const RenderPass &other) RenderPass::~RenderPass() { delete texturing; + delete shdata; } void RenderPass::set_shader_program(const Program *prog, const ProgramData *data) { shprog = prog; - shdata = data; - shdata.keep(); + delete shdata; + shdata = new ProgramData(*data); } void RenderPass::set_material(const Material *mat) @@ -81,7 +82,7 @@ void RenderPass::apply(Renderer &renderer) const { renderer.set_texturing(texturing); renderer.set_material(material.get()); - renderer.set_shader_program(shprog, shdata.get()); + renderer.set_shader_program(shprog, shdata); renderer.set_reverse_winding(back_faces); } @@ -103,6 +104,7 @@ void RenderPass::Loader::init() add("shader", &RenderPass::shprog); add("material", &Loader::material_inline); add("material", &Loader::material); + add("material_slot", &RenderPass::material_slot); add("back_faces",&RenderPass::back_faces); add("texunit", &Loader::texunit); add("texunit", &Loader::texunit_named); @@ -145,7 +147,7 @@ void RenderPass::Loader::uniforms() throw invalid_operation("RenderPass::Loader::uniforms"); RefPtr shd = new ProgramData(obj.shprog); load_sub(*shd); - obj.shdata = shd; + obj.shdata = shd.release(); }